Prison Architect

Prison Architect

29 ratings
True Island Update 14 demo
   
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7.651 MB
22 Jun, 2018 @ 3:27pm
6 Jul, 2018 @ 5:57am
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True Island Update 14 demo

Description
As seen in the developers video for Update 14, featuring all new staff needs and jobs!
OUTDATED, please use the True Island Prison Update 15 demo map instead.


Welcome to the first true island prison!

There is no room for snitches on this MaxSec island... they get their own space at the Cemetery.
This hell hole with cold and windy cellblocks will make prisoners shiver during the winter...
Don't want to work or learn in a comfortable warm room? Fine, be my guest.
You either leave with a low reoffending rate, or you never leave and find the future in a grave.


Features:

105 MaxSec
3 DeathRow
350K+ exports per day
0% Reoffending Rate



Tourist guide:

Chinooks - intake, deliveries and exports are handled via air traffic.
Fire Brigade - when there is a fire within range of one of the WaterTanks, just call for the Prison Fire Brigade emergencies and they will take care of it.
Garden - all prisoner food is produced in a garden and a shed.
Lights control - lights go off at certain times when rooms are not used or prisoners are sleeping.
Metro Stations - people visiting the island come and leave via the expensive metro line.
Orange Trees - visitors looking through the window will see lovely blossom or oranges.
Let them think it's all nice and shiny inside the prison as well... The f*k do they know about:

Cotton Plantation - prisoners working their @ss off all day long and dying young from all the DDT they have to use. Plantation Workers will help them swallow it.
Prisoner Forestry - cotton is for wussies? Chop trees instead. All day long until your back hurts so much you desperately want to sleep. Forestry Workers show how real men handle it.
Torture Solitary - prisoners in here get an hourly deadly tazer shock. When they are lucky, there are doctors around in the dark infirmary to 'treat' them with needles.
Cemetery - the Protected Custody wing of the island. Protected by a Gravestone that is.
100% anti tunnel cells - the hard rocks on this island prevent digging tunnels.
Evacuation area on the beach - only pull the switch at Freetime or it will become Death Island.

Heating for the main cellblock can be turned on/off via the pipe valve above the boiler.
This is very handy for Winter time when you want to lower your energy bill.

Oh, and of course there are many different workshops and reform programs!

At around 01:15am there will be extra guards called in.
Press the Shakedown button when you hear the phone ringing.


Mod:

This map demonstrates 50+ mods on a true island prison without roads.
Use it together with the huge CombiPack mod.


Please don't forget to press the Like button if you like this map.
Feel free to check out my workshop with tons of handy mods!

Non-Steam users: follow this guide to download manually.
28 Comments
murgh  [author] 2 Sep, 2018 @ 2:12pm 
Find this True Island map compatible with Update 15 over here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1464961279
It includes the new Crematorium as well :steammocking:
D-E-A-†-H-C-A-L-L-E-R 13 Jul, 2018 @ 10:26pm 
great prison! awesome how much money you make, I took a great look how all that works together, awesome... just awesome! And by the way I love your Total Conversion Mod, it contains very much! LG Allen
Bobby The Buildery 1 Jul, 2018 @ 12:18pm 
I have made a grant mod, and i was wondering how i would make a uniform mod so all the prisoners and officers have different uniforms.
Bobby The Buildery 1 Jul, 2018 @ 12:16pm 
Nice
murgh  [author] 1 Jul, 2018 @ 12:08pm 
Updated the "Smart " Phone Factory with its new items and staff.
Bobby The Buildery 30 Jun, 2018 @ 3:57am 
Flowey in order to make it into escape mod you have to edit your characters save profile to make him max security or just use the mods to remove all max sec and make it a normal sec prison
murgh  [author] 29 Jun, 2018 @ 4:03pm 
read next pages
Addie the Baddie 29 Jun, 2018 @ 4:00pm 
does it work in escape mode?
murgh  [author] 25 Jun, 2018 @ 9:55am 
That will be impossible, since it needs 1 way out which is via the exit metro station. If I'd create another route, then they would walk over there which is not desired at all :(
Anyway I think you can't power this island with only one default power station anyway, so that would require building more grids as well.
rsdworker 25 Jun, 2018 @ 9:45am 
i love it but i have default power stations - which forces the solar panels out of this map so i would suggest a pathway to solar panels area for ease for workers to install power sttaions