Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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Storms Naval Overhaul
   
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Language Data: English
File Size
Posted
Updated
1.431 MB
23 Jun, 2018 @ 7:46pm
30 Jun, 2018 @ 6:26pm
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Storms Naval Overhaul

Description
Storms Naval Overhaul is a modification, and overhaul of Age of Mythology's rather lacking navy.

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FEATURES:
-- Naval Shipyards added to all Civilizations, and can be built in the Classical Age, Docks no longer train Military Units.
--- The Norse now have a proper Mythic Age variation, the Chinese and Atlanteans now have proper Naval Shipyards.
--- Naval Shipyards now have a unique Icon, and creation/select sound.
-- Naval Shipyards can attack nearby units, acting like a sea-fortress, and because of this have a build-limit of 10.
-- Naval Shipyards cost 125 wood, and 50 Gold for the Egyptians.
-- Transport Ships can now be used to trade (Right click on a Naval Shipyard) and are affected by AbstractTradeUnit technologies.

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FUTURE:
- Addition of Levy Sailors, and Alpha Steering Rudders technologies.
- Addition of Medium and Superheavy upgrade lines to Arrow Ships, Siege Ships, and Hammer/Fire Ships. As well as making Heavy Ships the heroic-line upgrades.
- ALL Transport Ships will be able to build Docks, and Naval Shipyards (removal of Eggy buildable buildings) aswell as act as naval Oxcarts.
- Removal of Population for all Ships, instead being replaced by buildlimits that are increased with 3 Technologies, for both types (Eco and Military)
- Fishable Whales (which FS can gather gold from), Fishable Sharks and More fish types (Tilapia, Anchovy and Cod)
40 Comments
samplaysforts 16 Aug, 2021 @ 2:31pm 
hey, will this be updated? sorry don't mean to bug
BBUCKLESS 19 May, 2021 @ 11:23pm 
can you make the transport ships carry more people? like 50 and 100 troops? using mods with more pop basically requires you to play a land map because the transport ships cant carry your armies across to the other side without getting pummeled by the opposing side.
XLightningStormL  [author] 29 Nov, 2020 @ 8:19pm 
Hasn't been updated since 2.7, and I don't intend on updating it anytime soon.
2GenL 29 Nov, 2020 @ 6:42pm 
I subscribed to the mod but the dry dock is not showing in the buildings tab in single player?
XLightningStormL  [author] 27 Jun, 2020 @ 5:09am 
There won't be a patch 2.7 version because Patch 2.8 is around the corner, I will update this mod, and throw in some of the planned "future" features as well, after 2.8 is out, and after EM PR 2.3.0 is out.
d-boehm 27 Jun, 2020 @ 2:06am 
is it planned to update this mod for version 2.7?
Otherwise I could make an update myself based on your work.
I wont make it public without your permission!

thanks a lot, it´s
great work
dohko_js 6 Apr, 2020 @ 10:41am 
does this work with the 2.7 update?
SickTwix 23 Aug, 2019 @ 5:33am 
love this mod even with its bugs, i hope they get ironed out soon because this makes the ocean a little more interesting especially on a map like vinlandsaga, but i would like to ask are you aware of trading caravans gowing towards the docks rather than their markets?
Bufo 31 May, 2019 @ 4:40pm 
Use of the shipyard as the Norse prevents me from training any water-based myth units.
XLightningStormL  [author] 17 Apr, 2019 @ 12:34am 
no