RimWorld

RimWorld

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Suppression (Old)
   
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Mod, 1.0
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1.957 MB
24 Jun, 2018 @ 11:01pm
26 Oct, 2018 @ 4:29am
2 Change Notes ( view )

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Suppression (Old)

Description
For continuation please check out: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2016866580

For Rimworld version 1.0.0 Release. Now working, I think. Requires HugsLib.

==Overview==

Adds suppression mechanics and it is bad.

Causes pawns to become suppressed if they take too much heavy fire. Pawns will make themselves a smaller target, causing them to move slower, aim worse and aim slower. Pawns recover from suppression over time, greater when they are not taking much fire.

Intent is to slow down fights a bit so you don't have to micromanage every colonist (if they are in lots of danger, they will tend to duck, reducing her chance to be hit). Also allows for concentrating fire to slow targets, such as charging melee swarms. And it gives a bit of a reason to spread defenses out a bit more.

==Details==

Adds a hediff 'Suppressed' when taking fire that will collect suppression from any bullet impacts that are near the pawn. It clears itself over time when not taking fire.

The amount of suppression is balanced roughly around the LMG, where 2-3 bursts should suppress a single target. Lower tier weapons should then only be able to suppress with multiple shooters. Automatic weapons suppress better than single shot. Higher damage rounds suppress much more than lower (sniper rifles suppress dramatically more than pistols per shot).

It should not have a huge impact on the way fights work. It is a side thing.

==Compatibility==

Can have visual issues with alien races that use different body types.

==Update Notes==

1.0.0 - Release 2: Fixes for release version. Should work now. Made it so the ducking facing works off the body instead of the head (some new things were added to pawn renderer to let this). If there is visual weirdness it is this change.

1.0.0 - Release 1: Made it so the health effect removes on death. Prevent suppressing downed pawns.

==Computer Things==

Requires HugsLib (for no reason).

It should be okay to install/uninstall.

It should run reasonably fast; I did what I could.

It shouldn't step on other mods. No conflicts have been reported.
It doesn't change anything in the base game specifically, except adding a hediff and the mechanics to support it. If there is no hediff, everything should work the same. It now uses the body facing to determine the proper visuals to change, so anything that messes with that will make visual weirds.

Sorry.
Popular Discussions View All (2)
2
8 Mar, 2020 @ 12:31am
I am trying to upload 1.1
YAYO
0
20 Dec, 2018 @ 4:12am
Bug reports and compatibility
тетеря, блин
79 Comments
Serina 9 Oct, 2021 @ 10:20am 
Jesse where is the cocainer?!
nikos 9 Oct, 2021 @ 6:52am 
@JessieFeathers get the one from YAYO
JessieFeathers 8 Oct, 2021 @ 7:10pm 
1.3?
Videogameplayer 11 Mar, 2020 @ 7:46am 
just wanted to say that's some excellent cover art :D
more than once have I witnessed 2 pawns having a shout out from opposite sides of a boulder xD
mtg 8 Mar, 2020 @ 4:59pm 
hope its ok to post this but here is an unofficial until author has time
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2016866580&searchtext=Suppression
genericdwarf 5 Mar, 2020 @ 2:26pm 
CE compat when lol
Roguesaber 27 Feb, 2020 @ 7:14pm 
If you're not going to update it, would you allow someone else to update it to 1.1? I know Ogliss just updated Run and Gun to 1.1 for roolo.
nikos 27 Feb, 2020 @ 12:45pm 
so are you not going to update this mod? i think it makes the game a lot better. it would be a shame if i had to drop it from my mod list. :steamsad:
TayDog  [author] 25 Feb, 2020 @ 4:18am 
Probably not.
Icarus 25 Feb, 2020 @ 3:26am 
1.1 update?