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The worst hull and armor in the game, which makes it necessary to conduct long-range combat with the support of combat drones.
At the same time, the guns are sorely lacking in damage, while the main guns condense energy for a long time for a shot.
The firing range of the main guns makes it necessary to conduct melee combat even against the original game factions.
Worst drones in the game. They are absurdly weak in every way.
Their effectiveness is questionable even against this same faction.
Recommendations for improving the mod:
Increase the firing range and damage of guns.
Power up the drones so they can deal and absorb significant damage.
Speed up shield charging and durability.
The mod needs serious analytical work of the author so that the faction of this mod can adequately compete not only with the original factions of the game, but also with at least some popular factions from custom modifications.
1. You have no stations, ok its a feature. We can live with that. But if lack of selfregen is not your mistake, it's weird. It may be a hardcore feature if you got a shield, and lots of strong sides of mod. Else its stupid.
2. Weight to thrust ratio of your engines are too weak, even for armored ships with defensive gameplay.
3. 2-6 sec for cannon charge is rediculous, make them slow to recarge... whith a slow ship every, even largest one enemy, will be in your close range in this time, so unusable.
4.5.6.... for the rest: beams with splash looks ugly, mines a useles, half of drones too. Flack defence gun with 8dmg points? Have you ever seen the average rocket HP?
As the result we have a great loocking unplayble dummy fration