Left 4 Dead 2

Left 4 Dead 2

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[PRETTY OBSOLETE] (Merged Mod) Viewmodel Misc Fixes + Spas-12 No Hook
   
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Game Content: Weapons, Sounds, Miscellaneous
File Size
Posted
Updated
7.158 MB
27 Jun, 2018 @ 4:48pm
13 Aug, 2018 @ 5:48am
9 Change Notes ( view )

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[PRETTY OBSOLETE] (Merged Mod) Viewmodel Misc Fixes + Spas-12 No Hook

Description
As of the Last Stand update, this mod is pretty obsolete for a couple reasons: most of these fixes have been integrated into the vanilla game, and the Spas-12 was given jiggle bones to the stock and ring, making the model in this mod outdated.

Original description:
Merges both my "Viewmodel Misc Fixes" mod & "Spas-12 No Hook" mod into 1 .vpk since they both replace the Spas-12's model.

This is basically the same as Viewmodel Misc Fixes except the Spas-12 doesn't have a hook anymore.

Viewmodel Sound Fixes Changes:
-Made the Military Sniper use the "Clip Locked" sound instead of the "Clip In" sound when reloading
-Fixed the Spas-12 missing shell-insert sounds sometimes
-Fixed the dual pistols using the L4D1 reload sounds
-Pushed the single pistol forward a bit so it better matches its position when picking up a 2nd pistol
-Makes the M16 use its unique deploy sound instead of using the AK47's (hard to notice but it's good for more unique sound modding)
-Fixes the ring on the world model of the Spas-12 being out of place
-Fixes the medkit not having sounds for the arm extending & retracting to pickup items or survivors
-Fixes the chrome shotgun playing the pump sound instead of the cloth movement sound when the arm extends to help up survivors
-Fixes the explosive and incendiary ammo upgrades not having sounds for the arm extending & retracting to pickup items or survivors
-Fixes the scar's bolt being pulled back too far & clipping with the gun during the draw & reload animation
-Fixes the bolt on both the military sniper and spas-12 sinking inside the gun during the walking and survivor/item pickup animations
-Fixes the uzi's bolt moving when shooting because it doesn't in real life (similar to Overhauling the Originals)
-Fixes the uzi's bolt being too far back and tweaks the draw & reload animations to accommodate the new position

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INDIVIDUAL MODS
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Viewmodel Misc Fixes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1418420016

Spas-12 No Hook: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1424099056
20 Comments
Bunslinger  [author] 24 Sep, 2020 @ 7:35pm 
I'm hoping they updated the resources, because if so I will absolutely integrate whatever isn't already there in the new viewmodels, especially considering they missed a few things.
X553M 24 Sep, 2020 @ 7:32pm 
It's sad to see that not all of these changes are present in the new viewmodels, oh and the Spas-12 hook.
BreakinBenny 12 Apr, 2020 @ 4:19pm 
Do you suppose you could edit the reload animations so they match up with when your ammo's refilled? I would imagine one could edit the FPS setting in the QC to do that.
antiburogoz 24 Jan, 2020 @ 4:02am 
ok, thanks, man)
Bunslinger  [author] 23 Jan, 2020 @ 1:32pm 
the decompiled SDK QC files (that the developers provided) unfortunately doesn't include the desert eagle at all, which is why you don't see many vanilla edits of it.

you might try looking up "overhauling the originals", it gives the vanilla deagle a facelift as well as the pistols
antiburogoz 22 Jan, 2020 @ 6:59am 
how about deagle fix?) When you clip out...
YTramiro 10 May, 2019 @ 5:27am 
dual pistol hud icon?
Pensie 30 Apr, 2019 @ 8:15am 
Basil (The plant) 15 Apr, 2019 @ 1:20pm 
lovw it and it doesent major;y change the weapons