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It took me a while to figure out why that last switch did what what it did, but then it reversed my thinking a bit.
I like that you often give us glimpses of the end goal for each step. It helps us (me anyways) to see the logic of the map. In this case seeing the actual exit door under the cat walks
This series is a definite "Must Play" in my book.
5 Wheatleys!
- Snowowl -
Two situations in the center of the map where too hard to find for me, so I needed to peek at the walkthrough >:-[ (climbing the pipes / entering the Portal Gun room)
The final puzzle was alright, medium difficulty with a little reuse.