Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Well. I lost this civilization's SDK, Unfortunately.
And I mostly focus on Yoshimizu Castle brand (Afterlife Expanding, STAR DEM0CRATIC, etc) civs and mod nowadays with few free-time mod here and there.
Another possible one would be Haven. Idk if this would be a trade one or a science one, but it would probably have a bonus towards healing your units.
Zerus could work either as a city-state or as a civilization(primal zerg). If the former, then the bonus could be that conquering a city grants an extra bonus, or that government plazas and palaces have extra bonuses.
Obviously also some mercanary hubs or something
No more update?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1320449193
It makes not broken outdated civ and leader mod work for GS.
I really liked this mod, so cool having terrans units and bunkers. It's just missing the vulture and wraith to be perfect. No bug to report, except I get no picture for era score for the unique units, but that probably because I use a mod that colorized these things.