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Sorry about that wait, but I got it done in the end. I think you'll be pleased with how overboard I went with the quality, though. Made sure the wait was worth it.
Ironically, the Federation is one of them. With all this "Atlas development diaries" talk, it's easy to forget this is supposed to be the comments section for my Federation of the Americas from Call of Duty: Ghosts. Once Atlas is done, one of the new projects in my backlog is to completely redo the Federation. Considering they're one of my favorite fictional factions and they're also probably the glitchiest of all my mods, they need that overhaul the most.
Bah. Reasons to do it, reasons not to. I'm torn. Probably the best course of action is to honestly just focus on finishing up Atlas and try not to think about it. I'm not that good at setting things aside and coming back to them later, but I think that's the best option right now. But whatever happens, no custom unit graphics for the addon. Too much work and effort that I'm not willing to put into a simple addon for a mod that I've gotten so bogged down on.
Good news though, Atlas itself is pretty much finished. Just running through the checklist of end-of-development finishing touches, like adding the music (which is the absolute last thing I do in every mod.) It'll be ready as early as tomorrow, that's how close it is. Can't possibly be any later than Saturday.
So if the choice is between a substandard addon that isn't up to the same standard of quality as Atlas itself, or none at all, I'm going to have to go with the latter. Job isn't worth doing if I'm not prepared to give it my best. Unless of course everyone would be perfectly comfortable having an addon whose units just use the base unaltered models of the Marine, (Exo Infantry,) Paratrooper, (Elite Exo Infantry,) and XCOM Squad (AST.) If so, then sure. I'll do it. Otherwise, nah. I still have my backlog of new Civs, after all.