Kerbal Space Program

Kerbal Space Program

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Early-4k Orbiter
   
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Craft
Craft Type: Ship
File Size
Posted
Updated
77.962 KB
8 Jul, 2018 @ 7:00am
23 Jul, 2020 @ 2:00pm
5 Change Notes ( view )

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Early-4k Orbiter

Description
Super-early orbit capable ship.
4km/s of delta-V, 8k funds, needs only the very first 2 techs (10 tech points):
1.- Activate SAS, set full throttle (Z) and launch (space), activate second stage (space) when initial stage is depleted.
2.- At 25-30km (when your highest point reaches 75km or so) cut the thrust.
3.- After 40km set the ship horizontal and facing east. 3km (or 30 seconds) before the highest point, engage thrust again.
4.- Be careful! Cut thrust just after the lowest point of the orbit goes above 70km, you have no fuel to spare!
5.- After you have done whatever you want to do in orbit, face west (retrograde) at the highest point of the orbit and use the remaining thrust to deorbit (your minimum point has to be below 70km). Detach the pilot capsule (space). You may need several cycles to completely deorbit. When capsule is below 10km and the parachute icon is white, activate it (space).
6.- Try better ways to go orbit! Don't go straight up: tilt carefully 10º to the east the rocket after the launch, face prograde all the time when doing the orbital thrust, and try to keep "apoapsis time" 50s ahead.
7.- Improve the ship! use the cheaper and bigger fueld tanks, use bigger solid boosters, separate into 3 boost stages with another engine...

New design (more parts, but 300m/s more delta-v too):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1606619662
1 Comments
Topoyiyo  [author] 8 Jul, 2018 @ 12:05pm 
Do you have any problem getting it into orbit? Any comment or suggestion? Let me know!