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This mod doesn't change the icons, but other script mods can. For whatever reason, Valve decided to put each weapon's icon reference in the script .txt files, so if you have this mod installed then you'll have the vanilla, default L4D2 pistol icons. Some weapon mods come with a script to change the icon to fit whatever weapon model is used.
The easiest way to check this is to launch L4D2 and check your in-game addons list, then see if my mod is conflicting (highlighted in red text) with any other mod.
There we go, fixed the issue. Turns out, reducing the Deploy delay to 0.01 was the issue. It's been reverted to 0.3 and I've credited you in the update notes. :)
I even fired up GFCScape and edited a pistol script myself to see if this was this case and, yep, DeploySpeed being too fast is what seems to do it.
Oh dear, I actually hadn't considered that. Is it a guarantee the moment the gascan is thrown? Or does it only happen when frantically spamming left click?
@76561199014715162:
That was the goal, so I'm glad to hear it. :)
Yep.