XCOM 2
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TITANFALL 2: Ronin Gear [WOTC]
   
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TITANFALL 2: Ronin Gear [WOTC]

In 2 collections by ($S360)Aeronautic ver.2.50668...
[XCOM 2] Titanfall Collection (WOTC)
34 items
[XCOM 2] Aeronautic's Master Mod Collection (WOTC)
129 items
Description
TITANFALL 2: RONIN GEAR ("NOT VANILLA OBVIOUSLY" EDITION)

Inspired by Uncle Gunman's Titanfall Sparks

CLICK HERE FOR THE ULTIMATE TITANFALL COLLECTION!

-------
Please Read Desc for more info!

NOTE: YOU NEED TITANFALL SPARKS TO GET THE INVISIBLE HEAD. IT'LL MAKE YOUR TITAN LOOK BETTER THIS WAY.

NOT COMPATIBLE WITH VANILLA XCOM 2. GET THE EXPANSION, PILOT.
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(USELESS) LORE QUOTES

"I am at your service, Pilot. Your wish is my command."

- SM-7665 "SAM", Holo's Titan

"Oh joy. A weeb Titan. Just what we needed."

- Unknown XCOM Operative


DESCRIPTION
---------------------------------

Commanders of XCOM, I give you another "new" mod from the Titanfall series: the Ronin Titan from Titanfall 2.

This mod adds in detail:

  • Ronin Default's Arms, Legs, and Torso (colorable!)
  • Ronin Default's extra torso that has a decal
  • Ronin Prime's Arms, Legs, and Torso (colorable!)
  • Ronin Prime's extra torso that has a decal



Thanks! Enjoy! Feedback is welcome (good and/or bad)! And don't forget to give it a thumbs-up!

FAQ TIME:

Q1 PART I) [OBLIGATORY]OMG CAN YOU DO THE REST OF THE TITANS?

Yes, I'll do them -- but I am not doing it alone. And it may take time.

I have other peeps who will also assist me in making these Titans exist -- and will upload on their own workshop accounts. I'll add them to the Titanfall Collection of course.

But you know the drill, should any unfortunate circumstance occurs on this mod.

*cough*EA*cough*

Q1 PART II) [OBLIGATORY]Can you port to Vanilla XCOM 2?
Nope. I am NOT going to port anymore mods to Vanilla. It's a pain to convert it to Vanilla (even switching it back to it when I have mods for WotC is troubling enough for me).
If you want to do it then by all means go for it. Don't forget to give credit for the original mod.

Q2 ) I swear this is similar if not the same as Dor's Titanfall Gear.
Just. No.

Q3) WOW! You can do SPARKS now?! Can you do --
Nope. I don't do requests.

Q4) Where the hell is Ronin's sword and gun?
Don't know how to port weapons to XCOM. Go bother someone else.

Q5) Oi. There's rigging errors. Pls fix.
I'll try. Trust me, rigging Sparks like these Titans aren't easy for me. (You think I would get it by now. But nope. Freakin' kill me.)



Got anymore questions? Put in the comments below if you wish. Anyways, ENJOY THE MOD GUYS!


RELEASE NOTES
----------------------
V1.00
Initial Release

V1.01
*Slight Texture Improvements
** Tinting has now been changed to fit based off how camo was selected in Multiplayer (Secondary Tint is still applicable here)
** Changes to texture look that best reflect from the original game

CREDITS
----------------
+ Firaxis and 2K for this wonderful game as well as giving the community this SDK to further expand XCOM's capabilities

+ Respawn Entertainment & EA for Titanfall and Titanfall 2. Both VERY underrated games. Go buy it fam. It's got giant robots. Chicks dig giant robots right?

+ nekoworkshop for help in this Titan's textures . Without your help, RONIN wouldn't be that colorful would he?

+ Vertical, BlueFlyTrap, Zeqmacaw, REDxEYE, Kuro, Soul_, and the crew at Facepunch and OSFM Discord for the tuts . Without it, these lovely Titans wouldn't exist.

+ Uncle Gunman's Titanfall Sparks. This mod was inspired by your work. I used your assets as a guide to help me make my own. Imitation is the sincerest form of flattery am I right?

+ Destroyer1101 -- my sensei -- for his awesome hair pack and support ! Seriously, I can't complete this mod without your guidance -- you rock :D! Check out Destroyer's Hair Mod when you get the chance and give it a thumbs-up (and support the Patreon too)! He will gladly appreciate it!

GO HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=852249620&searchtext=

+ CapnBub's Tutorial on Headgear modding . Although it doesn't pertain to hair, it DID give me an idea on what to do. Thanks CapnBubs!

+ EA for the possibility of giving me a C&D (Cease and Desist)

+ The fellow Pilots at CreativeXenos (CX) for their support. Thanks guys. :)

+ You, Commander. For your feedback and taking the opportunity to get one of the best weeb Titans into XCOM. Your samurai-wannabe efforts will continue to bolster the Resistance across the globe. Keep up the great work, and good luck Commander. o7


DISCLAIMER
-------------------
THIS PRODUCT IS NOT ENDORSED BY NOR AFFILIATED WITH FIRAXIS GAMES, RESPAWN ENTERTAINMENT, EA, ETC. THIS PRODUCT CONTAINS CONTENT COPYRIGHTED BY FIRAXIS GAMES (XCOM 2) / RESPAWN ENTERTAINMENT & EA (CHARACTER RONIN, GAME TITANFALL 2, AND VARIOUS MEDIA) THAT MAY NOT BE REUSED WITHOUT OWNER'S EXPRESSED PERMISSION. THIS MOD WILL NOT BE USED FOR MONETARY PURPOSES/GAIN.

39 Comments
WeaponisedMoron_2 18 Feb, 2021 @ 6:42am 
OOOOOO HEAEAAALLLL YEAAAAHH
($S360)Aeronautic ver.2.50668...  [author] 17 Feb, 2021 @ 7:00am 
UPDATE V1.01 IS NOW LIVE!
*Slight Texture Improvements
** Tinting has now been changed to fit based off how camo was selected in Multiplayer (Secondary Tint is still applicable here)
** Changes to texture look that best reflect from the original game
Zol 6 May, 2020 @ 8:52am 
someone make a vanilla version please
($S360)Aeronautic ver.2.50668...  [author] 17 Mar, 2020 @ 5:02pm 
@frozen north Sub to the Titanfall Sparks mod shown in the mod requirements. There's an option in the Heads section that will allow you to select an Invisible Head.
frozen north 17 Mar, 2020 @ 2:54pm 
Is there a way to remove the head customization slot or to make it invisible so that it doesn't clip through the titanfall torso?
OP-4 13 Aug, 2019 @ 5:43pm 
@($S360)Aeronautic maybe Tone next? cough cough
($S360)Aeronautic ver.2.50668...  [author] 15 Oct, 2018 @ 12:37am 
@Shas'O Kais Did the best I could. Rigging SPARKS aint easy.
Player 2 14 Oct, 2018 @ 11:15pm 
I like it. but leg angle abit off dont you think?
Darth Abhor 10 Oct, 2018 @ 3:36pm 
Can anyone make a Transformer version of these? Awesome work by the way.
anybis 18 Aug, 2018 @ 2:05pm 
($S360)Aeronautic Good afternoon. Please tell me. Will you be able to make a mod to reduce the construction time "Spark" to 1 day, or increase the number of engineers in the "Proving Ground", or increase the bonus from engineers to the speed of construction in the "Proving Ground" 100%. For simple Xcom 2.


I'm ready to pay for the mod. Reasonable price of course.

There are analogues of mods that I want, but they are all for "war of the chosen" and do not work in simple Xcom2.