Kenshi
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A little help for Swamp NPCs
   
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1.496 MB
25 Jul, 2018 @ 8:58pm
22 Sep, 2018 @ 9:15am
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A little help for Swamp NPCs

Description
Big Grim, the leader of the Hounds, saw the death of many swampers. She knows that Shark is poorly defended, so she trains her men and issues new gears.The other big bosses also trained their gangs. A new age for the Swamp comes...

This mod add three Makeshift Gates with guards to Shark.
Also increase all the gangs and swampers stats wise across the board. Now they have around 50 stats.
The purpose of this mod is to enhance your experience in the Swamp. Many players know that Swamp NPCs can hold against threats including Blood Spiders, Raptors and the two bandit groups in Swamp.
I also buffed the five big bosses of the gangs!

Tested it for a while, looks like the defence of Shark get significantly improved.
(In order to stop hounds fighting guards, I try to improve their relation to each other in the setting, please let me know if this is working,)
32 Comments
Shaco 5 Jul @ 8:57am 
bro the last time he updated this was in 2018 i dont think he's seeing your suggestion
Reeva! 1 Jun @ 3:40pm 
I have a strange mod request if you're up for it, cuz I haven't found a single other mod that does this.

All pre-placed turrets are manual, they need someone to fire them. What if you made a mod that makes these turrets automatically fire at threats, and the turrets themselves are the property of a dummy faction, then make that dummy faction -100 relations with the enemies of the towns?

That way, if turrets accidentally shoot at friendlies, there is no relations problem. No one to blame for the misfire.
IDreamofZombie 23 Oct, 2024 @ 10:57am 
Still works, and working great. 2024. I love the improvements to the swamp towns and gangs. Makes the swamps feel more interesting and fun.
TheHaluzer Official™ 31 Aug, 2024 @ 6:49am 
I don't know about you but my vanila or buffed 20 - 50 swamp gate guards cant hold level 3 nests. they get overrun and the villages as well.
Shir Blackwater 5 Aug, 2020 @ 11:02am 
@DevilTongue141

I know I'm a bit late with this reply, but the question deserves an answer at least.

It still works I would say. I only had one or two small fights break out in Shark but the guards quickly put a stop to it, and if you leave the area for a while things seem to calm down and get back to normal. I haven't had any playthrough where I've found the entire place dead, so I guess that proves the mod still works? =p

Only thing I've noticed is that if you spend a lot of time in that town, sooner or later some spiders seem to start spawning inside the town walls. The guards again do a great job and quickly kill them off. Problem is, sometimes a stray arrow hits a random person once or twice and a fight still breaks out, but as said before the guards are quick to stop it before it escalates into a massacre.
Elvenkin 2 Mar, 2020 @ 3:10am 
Is this mod still working?
Endgunner 4 Feb, 2020 @ 10:44pm 
Well i mean they can with the mod i`m sure but not without :L
Endgunner 4 Feb, 2020 @ 10:43pm 
?Many players know that Swamp NPCs can hold against threats including Blood Spiders, Raptors and the two bandit groups in Swamp." Huh?
Skrymaster 24 Sep, 2019 @ 6:52am 
Not to mention it's fucking illogical for them to outright murder eachother, you'd think the only reason Shark exists as a mixture of different gangs is because they managed to get to an agreement, and if there were troublemakers among their ranks, the gang bosses would see to that before they'd all go at eachother's necks. This is kinda reflected in the fact that each gang specializes in their own income method, so as to not get in eachother's ways.
Skrymaster 24 Sep, 2019 @ 6:49am 
So... I came here to find mods to fix Shark because I've visited Shark once in a past playthrough and everything was fine, but in 3 new playthroughs (that I restarted because of this very reason) Every goddamn time I got near the city everything was fucked, either blackshifters or hounds were at war with eachother and the swampers, corpses everywhere. I just want to experience the goddamn game, the quests, the flavourful interactions, and not have everything devolve to chaos BEFORE I even enter the town.