Divinity: Original Sin 2

Divinity: Original Sin 2

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True Companions - Classic Edition
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
10.597 MB
8 Aug, 2018 @ 3:59am
16 Aug, 2018 @ 8:00am
3 Change Notes ( view )

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True Companions - Classic Edition

Description
Ever wondered how it would be to have some of your party members acting as True Companions and be played by the AI during battle ? Well now you can! Learn the True meaning of Companionship and go on adventures with companions with a unique behavior in battle you have to adapt to.

To use the mod a new book is introduced to the world of Rivellon called the Book of True Companionship. This book lets any of your controlled character a new spell called True Companion.

The True Companion spell can be used on any party member and activates a hidden attribute for your targeted character. This character will be then automatically controlled by the AI only during combat. Not only the effect last for the entire duration of the combat but it also persists through death, swapping in or out a party member and so on. If you want to get the control back of any of your character you simply have to use the spell on the party member again and voilà!

The True Companion status works on summons but only for their duration. If the summon disappears and you summon it again the effect won't be there anymore. I think that the game effectively create a new entity and destroy it each time the summon enters and leaves the area basically. I'll try to see if I can make it work for good on summons as well but I doubt this would be possible without changing the summon itself by any way.

Note that you can use this spell on your entire party if you desire so but it can become problematic for some fights where the objective is very specific (such as reach X location).

This mod shouldn't have any compatibility issue with any other mod as it adds newly created assets. Please report any issue you may encounter with the mod.

Where to find the book ?
  • Act 1 : just above the "Fort Joy beach" waypoint on the broken stone stairs.
  • Act 2 : on the beach down below the "Driftwood - Dunes" waypoint.
  • Act 3 : right next to "The Beach" waypoint.
  • Act 4 : in the wreckage of the ship upon arriving in Act 4.

I hope you enjoy the mod and this new way to play the game, any feedback and constructive criticism is appreciated, have fun!

Definitive edition version : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1519358037
Popular Discussions View All (1)
3
18 Aug, 2018 @ 2:12am
Pros and Cons
robbedragon
36 Comments
DeMOiX 13 Sep, 2018 @ 12:37pm 
I can not find any verser34, unfortunately
Sombrero  [author] 12 Sep, 2018 @ 5:45am 
It seems it's a common bug with the Definitive Edition and Steam. Basically Steam doesn't download the mods in the right folder so the game can't see them. There's an explanation on how to fix this issue in the definitive edition version of my mod in the comments by verser34.
Frozen Esper 11 Sep, 2018 @ 11:43am 
I'm having the same problem as DeMOiX.
DeMOiX 11 Sep, 2018 @ 3:04am 
I don't know why, but your is only one mod which not be able to be downloaded. I tried many different things to do, clear cache, delete all mods, subscribe and unsubscribe again and again. Seems like all my subscribed mods has been downloaded again except yours... Something weird happens
Sombrero  [author] 10 Sep, 2018 @ 4:49am 
The Definitive Edition version has been uploaded you can find the link in the description up above.
It should work just fine there's just an issue currently with the icon of the spell being a white square but I'll fix it as soon as possible.
DeMOiX 2 Sep, 2018 @ 9:07am 
@Good Luck Chuck, it works thank you! Now we just have to wait for an official author's update
Sombrero  [author] 2 Sep, 2018 @ 2:16am 
Thanks for I prefer to update it properly in the steam workshop instead of doing it that way. Even if it works. I can't ask of people to do such a method to get it to work on the Definitive Edition. It will have to wait the official method.
Kenny 2 Sep, 2018 @ 1:01am 
Alright, I'm not sure if there are any bugs caused from this 'hotfix' of sorts, I hope it doesn't cause more problems then it fixes, but after applying the fix I mentioned earlier, I was able to load a save, learn the spell from the book, and apply it to the Red Prince, he is fighting on his own accord in battle. So far everything seems to work, if you want to change the file without the work here you go
http://www.mediafire . com/file/cxrqwc9jd2t1elp/TrueCompanions.pak/file
Kenny 1 Sep, 2018 @ 5:12pm 
Not sure if this will help your problem I wasn't able to test it out myself yet, due to Monster Hunter, but I hope this will solve it.

https://www.reddit.com/r/DivinityOriginalSin/comments/9c3tg7/how_to_upgrade_classic_mods_to_the_definitive/
Sombrero  [author] 1 Sep, 2018 @ 4:09am 
Urgh. Brilliant. Well wait and see I guess. Thanks for the info though!