Stationeers

Stationeers

Not enough ratings
Mercury
   
Award
Favorite
Favorited
Unfavorite
Mod
File Size
Posted
1.260 MB
30 Aug, 2018 @ 11:36am
1 Change Note ( view )

Subscribe to download
Mercury

In 1 collection by Bishop Crane
Bishop's Planets & Moons
6 items
Description
Why?
Seriously, Why?

It's hot enough to melt metal during the day, and cold enough to freeze Oxygen at night.

The only upside, solar energy is abundant during the day.

The run down:
Temperature: -185c by night to 400c by day.
Pressure: about 2Kpa
Atmosphere;
48% Oxygen
28% Pollutants
24% Hydrogen
Solar Power: 426% Earth

*****CAUTION*****
Word of warning, if you spawn during the day, the Road Flares will ignite the atmosphere!!!
There is currently nothing I can do about the mod interface allows it to be modded out.
Hope you spawn at night and throw those road flares away!
*****CAUTION*****

This is challenging even if the world doesn't spontaneously combust on spawn!

Check out the rest of the collection!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1503490039

-----
Must be loaded above the core mod
-----
16 Comments
buder28 15 Jan, 2021 @ 11:36am 
dosent work T_T
JJstrainz 13 Feb, 2019 @ 5:51pm 
I really like the challenge. It's kinda odd that stuff just randomly sets itself on fire tho. BTW, Mercury has a grey-ish surface color, kinda like the moon IRL.
Lord 12 Jan, 2019 @ 1:23am 
I'm guessing it's not possible to have both super hot and a permanent super cold area on the same map... I guess an alternative would be to just do a permanently shaded "crater region", if it's not possible to have both. It would still be somewhat unique since the gravity is higher than most no atmosphere cold worlds, not to mention zero sun. No more sun melting ice we drop on the ground too!
Lord 12 Jan, 2019 @ 1:23am 
This might be a suggestion for a different mod entirely since it'd change this radically, but is there any way to do this to model how you'd actually do a Mercury base? (In the shade!)
-Your landing zone is at a pole on the edge of a crater, in permanent shade (I believe the game models shade/sunny temperature? If not maybe not possible.)
-No atmosphere (this would stop your burning atmosphere issue right?)
-Ice! In the crater shade at the poles. Sun never hits those areas (no solar!)
-Craploads of iron (believe that's realistic)
-Gravity comparable to Mars (Mercury has less mass but it's dense af)
Hogmaster 26 Nov, 2018 @ 12:37pm 
So if you spawn during the night, you basically have to compess the hell out of the air in an attempt to store as much compessed cold air as possible to keep everything from roasting during the day.
CaptainCheesy 11 Oct, 2018 @ 3:26pm 
This is very true. The best I feel I can do is make sure you're aware of these issues.

As a note for everyone else, fantastic mod. I'm looking forward to take on this challenge of a map, and make a YT series on it. Now, with the problems I have experienced below, if you wish to play between say Mars and perhaps one of @Bishop Crane's other mods, perhaps Ceres, you are going to need to do the following.

To play Ceres:
1) Open the game and go to Workshop
2) Reorder "Ceres" ABOVE "Core"
3) Restart game

To play Mars:
1) Open the game and go to Workshop
2) Reorder "Core" ABOVE "Ceres"
3) Restart game
Bishop Crane  [author] 11 Oct, 2018 @ 12:38am 
Glad it's working for you.
Yes, there are still a few bugs around atmospherics sadly, as well as just saving/loading in general.
Stability will come with time!
CaptainCheesy 10 Oct, 2018 @ 5:13pm 
Nevermind. I retract the part about the atmosphere exceptions. I just tried to load that world and it did the same thing.
CaptainCheesy 10 Oct, 2018 @ 5:12pm 
Alright so, putting the mod above "Core" works. However. Loading other worlds that have been previously created (for example, a Moon world I have for my YT series) won't load, and kinda do the same thing (minus the atmosphere exceptions).
Bishop Crane  [author] 10 Oct, 2018 @ 2:42pm 
Interesting, so first, make sure the load order is so that it is above the core mod. After doing that, you need to exit the game, and restart it.
If it still doesn't work, and you running the stable version, you may need to enable the beta version due to components it relies upon.