Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sphere pin shows other spheres (mystery, thanks TheSilentBang).
Added mod option to disable mod.
The mod does not even pin the initial sphere. It just pins the mound that the first sphere came out of and nothing else.
It would be very convenient if the mod tracked all the spheres (The initial one and all the rest that split off). The mound isn't an important thing to keep track of imo, so there's no need to pin that.
I've never played that mystery, does it pin all the spheres or something?
Fixed menu not opening (thanks TheSilentBang).
When I double click on the pinned vehicle it just open a list of my rovers and doesn't show the EsoCorp ones.