RimWorld

RimWorld

4,660 ratings
Door Mat
7
3
3
23
12
2
3
2
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.131 MB
7 Sep, 2018 @ 12:09am
11 Jun @ 2:16pm
21 Change Notes ( view )

Subscribe to download
Door Mat

Description
ORIGINAL AUTHOR: Latta
ORIGINAL WORKSHOP URL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=727309536

For your cleaning needs.

Ported to B19, 1.0, and 1.x by dracoix.

NON-STEAM v1.1: Download v1.1 Release[www.dropbox.com]
LEGACY 1.0: Download R1.0 Port[www.dropbox.com]

1.6 Update!
- Confirmed working and functioning as normal.
- Removed Architect Sense (it's ancient and not even required since B18)

1.5 Update!
- Confirmed working.
- Game now forces .NET Framework 4.7.2

1.4 Update!
- Confirmed working just like 1.3 version. Any QoL updates will be addressed on release of Biotech.

1.3 Update!
- Filth drop issue has been officially fixed.
-- All of pawn's filth will be dropped and propagated.
-- Door Mat will self-clean very slow in its immediate area, to mitigate any issues with that propagation.
- Path Cost is now 0 so pawns don't go around them.
- Can now be made with cloth.

1.2 Update!
Changes:
- Changed packageID tag to 'dracoix.doormat.r12a'
- "Changed it to 1.2 on the box."

1.1 Update!
Changes:
- Pawns will always clear at least half of their filth stacks regardless if they can drop it or not. Similar to Syrchalis' mod, but still not as powerful.
- 1.0 backport is now supported! You can still play on version 1.0 with this mod.
- The ticking spam error has been fixed due to 1.0->1.1 and .NET Framework 3.5 -> 4.0
- Latta's preview image is no longer used as this is no longer a ported mod. (Still love ya, credit given)
- <packageId> added under 'dracoix.doormat.r11a'


Want something different and updated?
Alternative version (1.4 and Below) - by Syrchalis
Forked 1.5+ - by Alias44


1.1 & 1.2 Version
Tries to drop Pawn filth on spot. At least half of spawn filth stacks will be removed every time a pawn crosses or stands on a Door Mat, even if it is not dropped on the spot.

1.0 Ported Version
Tries to drop Pawn filth on spot. If it cannot then it will not and the pawn will remain filthy.

EDIT:
>> For the sake of further explanation. Pawns hold a stack of filth on them, this mat will try to drop at least 1 of filth onto the mat. If it cannot, then it will not. This condition happens when the floor and mat are too filthy and there is a chance another filth stack will be picked up instead of dropped (like vomit spills). So keep your mats tidy and they'll do their job.
>>
>> Syrchalis' version drops all filth on a mat and outright destroys the entire stack of filth the pawn was carrying around. And last time I checked their code, it will always destroy the pawn's filth regardless if it cannot be dropped. It's a bit overkill but it does help keep the inner workings of the filth tracker from slowing down much larger maps with much higher pops.

Keywords so people get directed here and to Latta's mod: Doormat, Floormat, Remove Pawn Filth, LT-DoorMat
Popular Discussions View All (5)
12
5 May, 2024 @ 1:49pm
English Translation Error
Mission001
0
17 Aug @ 5:53am
Bug Report 1.6: "Translation data for language English has 1 errors"
Pulg
0
2 Apr, 2024 @ 7:14am
Updated German translation
chris-john
373 Comments
Darius Wolfe 23 Aug @ 11:01pm 
Unfortunately I've got to chime in and say this isn't working for me. I even tried the other version; neither works. They stay clean while the floor just inside gets dirty.

The other mod does notably slow pawns down, but does not seem to affect the spread of dirt one bit.

Used to work a treat.
SpaceGhost 22 Aug @ 10:39am 
I gotta say, I don't see this catching a single bit of dirt. In fact, this remains completely clean while all my floors continue to get dirty.
CodeRen 18 Aug @ 4:19pm 
this mod doesnt function at all and doesnt clean anything
ChicagoKiller 13 Aug @ 1:59pm 
this mod cured my terminal illness
Margera 4 Aug @ 9:14am 
Upd pls bro
Decomane 25 Jul @ 5:05pm 
@Fiur same, translation report says:

Translation report for English

========== General load errors (1) ==========
Error loading language from (C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\1505423207\Languages\English, dracoix.doormat.r12a, C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\1505423207): dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...

========== Def-injected translations load errors (0) ==========

========== Unnecessary def-injected translations (marked as NoTranslate) (0) ==========

========== Def-injected translations using old, renamed defs (fixed automatically but can break in the next RimWorld version) (0) =========
LiquidFoqs 23 Jul @ 8:57am 
To reitterate, This mod does not currently function. Door mats are not helping clean colonists feet.
Fiur 18 Jul @ 12:28pm 
Got a Tranlation error from this mod:

Translation data for language English has 1 errors. Generate translation report for more info.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


If
Obisam 18 Jul @ 7:49am 
I confirm that the mod doesn't work. Mats don't seem to slow down colonists and clean filth at all.