Tabletop Simulator
46 ψήφοι
RGBackgrounds
   
Βραβείο
Αγαπημένο
Αγαπημένο
Μη αγαπημένο
Number of Players: 1, 2, 3, 4
Ετικέτες: Custom Models, Misc, 4+, Templates
Μέγεθος αρχείου
Αναρτήθηκε
6.519 KB
8 Σεπ 2018, 12:16
1 σημείωση αλλαγών ( προβολή )

Συνδρομή για λήψη
RGBackgrounds

ΠΕΡΙΓΡΑΦΗ
Tool to set a custom flat colour as the background without having to use a texture, which otherwise can be clunky and hard to adjust to preference.

The environment colour is unlit, unaffected by the reflection probe/hdri lighting and doesn't cast or recieve shadows.

No need to credit if used, enjoy.

https://discord.gg/fSHFDVX
11 σχόλια
LoS_au 25 Ιουν 2020, 16:12 
You can also achieve the same affect with Baryonyx's Adjustable SkySphere mod which can also be used to change the background as easily as swapping objects in and out of a bag.

I made a couple of examples using Baryonyx's mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2134719419
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2140058333
ulia  [Δημιουργός] 14 Ιουν 2019, 1:45 
No thanks, learn what I've outlined in my previous comment and make it yourself.
Arnj Joe 14 Ιουν 2019, 1:26 
I'm a professional 3d artist but I don't understand unity very well yet. What I'm looking for for my game is a controller that allows me to load the URL to the HDRI lighting files that I want to use, and be able to switch between them at the click of a button instead of having to load the URL in the game menus every time.
I would be more than happy to lend my skillset to a project like this if I could find someone who is capable of making it work. I sent you a friend request if you're interested.
ulia  [Δημιουργός] 14 Ιουν 2019, 0:59 
Yes but nobody would understand how to use it.
Make a sphere and unwrap it so you can wrap HDRI images to the inside of it.
Add a runtime reflection probe in Unity, export as an assetbundle.
Arnj Joe 13 Ιουν 2019, 18:26 
Is there any way that you can make something similar that switches HDRI lighting spheres instead of solid RGB colors?
I'm willing to create 3d models for a project like this if it can be done.
Unreal Ed 20 Σεπ 2018, 17:44 
Used it in my Railroad Ink mod, if you're curious of potential use for it: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1517899401
ulia  [Δημιουργός] 17 Σεπ 2018, 15:12 
onPlayerTurn(color) but it would be very jarring and annoying to do so.
sad shred of human 17 Σεπ 2018, 6:20 
jou! can you link it to player in turn somehow
Vagabond 12 Σεπ 2018, 23:39 
You The Best CHRY!
SaltyO 11 Σεπ 2018, 22:48 
🐇🐇🐇🐇🐇Thank you. I might be able to use LUTs with all my winfrenz now.