ARK: Survival Evolved

ARK: Survival Evolved

97 ratings
Ducktopia Utilities
   
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Content Types: Mod, Weapons, Rebalancing
File Size
Posted
Updated
3.483 MB
8 Sep, 2018 @ 6:53pm
28 May, 2020 @ 7:01am
22 Change Notes ( view )

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Ducktopia Utilities

In 2 collections by DelilahEve
Mods
16 items
OvD Ark Story Run 2022
18 items
Description
This mod is designed and balanced for the Ducktopia EU cluster

Feel free to check us out on Discord[discord.gg]

Mod ID: 1507304573

Like my work?
Consider dropping me a few $ to keep me fueled and making mods![paypal.me]

Items:
Click Here

Spawn Codes:
Click Here[docs.google.com]
Popular Discussions View All (5)
5
16 Jan, 2019 @ 5:17pm
Removing Certain Items
CaptainPeeples
0
3 Dec, 2019 @ 6:57am
Cryopods killing dinos
pubgrub2
153 Comments
aComeShot 10 Dec, 2021 @ 9:50pm 
does the grapple hook work on abbey
Cerberus 27 Sep, 2020 @ 10:38pm 
For me the tracker wont work on rexes, which is weird. Anyway, great mod and glad its more or less still updated and working :)
Dolphinsong 24 Apr, 2020 @ 10:23am 
I love this mod a lot, but I have never once gotten the Tracker to work... I would equip it and left clicking and right clicking does absolutely nothing. Its been like this for me since I first got the mod last year.
TheAstralHammer 24 Mar, 2020 @ 2:59pm 
Heya, setting the cryo-cooldown tor something different doesn't seem to work for me. It just stays at the original value.
Apollo Jackson 21 Mar, 2020 @ 5:14pm 
I completely get not maintaining mods when an update breaks them, (doubly so if you're not really playing the game anymore) but is there any chance you'd consider open sourcing the mod so that others could try the their hand at maintenance?
Raynor 5 Mar, 2020 @ 7:34pm 
I think Genesis broke the grapple. My server mates and I have to fire it 2-3 times for it to grapple.
Alt-F4 7 Feb, 2020 @ 11:40pm 
I guess this is another mod that has bit the dust - time to let my server know that they have lost all their bred dinos being stored in enhanced cryo :-(
Raynor 11 Jan, 2020 @ 5:55am 
@Zoe, the Bad Wolf

You need both lines. One hide the pod the other hides the converter.

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_EnhancedCryopod_Conversion_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_EnhancedCryopod_C",EngramHidden=true)
Zoe, the Bad Wolf 10 Jan, 2020 @ 6:59pm 
Can we get a command to hide the Enhanced Cryopod?
Raynor 2 Jan, 2020 @ 7:29am 
Does the Enhanced Gas Mask protect from AB mushrooms?