Kenshi
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Campsite Sitting Rug
   
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18 Sep, 2018 @ 8:29pm
13 Jul, 2022 @ 12:07am
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Campsite Sitting Rug

Description
"Oh, yes, sitting. The great leveler. From the mightiest Pharaoh to the lowliest peasant, who doesn't enjoy a good sit?"

Adds a small rug you can sit on, in the camping menu. No other functionality than just letting your guys have a sit when they camp out for the night.

0 build cost, but I recommend dismantling them when you pack up camp, otherwise, with too many littered everywhere, your save might get bloated.

NOTE: This mod has now been updated, and is working 100% on its own. Previously there it required "Interior Design" to function, but that's now resolved.
Popular Discussions View All (1)
3
13 Jul, 2022 @ 12:15am
Bugs, suggestions.
jbra1
29 Comments
jbra1  [author] 13 Jul, 2022 @ 12:15am 
HI ALL:

The "Interior Design" dependency issue has been resolved. This mod now works all on its lonesome.

It seems with Interior Design, Shidan did a whole bunch of clean up work properly assigning the collision meshes in the game files to materials that in Vanilla, the devs never got around to assign. One of those materials composed this rug. It didn't have it's collision assigned in Vanilla (despite having one in the game files), that's why you couldn't click it. Fixed now!
The Son of Suns 8 Feb, 2020 @ 2:20am 
Okay, so it works, but as jbra1 said, you must have the Interior mod installed, but after this, move the sitting rug mod ABOVE the interior mod in your load order. Then after that import your game. This is what I did to get it to work. Hope this helps whoever is reading this in the future. :cactusrum:
The Son of Suns 8 Feb, 2020 @ 2:14am 
Doesn't work even with the interior mod. Strange. Thank you for your efforts regardless however though!
jbra1  [author] 16 Dec, 2019 @ 2:14am 
@Gremlinman29 Yeah, that's a quirk. When the AI is in a 'town' they will sit facing the nearest camp fire. When they are in the wilds, they'll sit in a default direction based on the placement. Just rotate the placement when dropping the rugs, they'll sit in different directions then. Usually I put them around a campfire, so reason if I place one on one side, I'll rotate it 180 for the opposite side. Then, either way, one faces the fire, and the other faces out, 'keeping watch'.
Tonota 13 Dec, 2019 @ 9:00pm 
I´m able to sit but all my characters sit in the same direction :c
LittleSister 13 Jul, 2019 @ 11:30am 
@sEver same problem here
jbra1  [author] 6 Jan, 2019 @ 3:51am 
@sEever, for some reason I can't work out, it requires the mod 'Interior Design' to work. So, quick fix is to grab that mod. Long, solid fix is to wait for me to finally have time to get back into this and work out what's going wrong. I recommend the former :P
sEver 4 Jan, 2019 @ 9:17pm 
So I subbed this today, built few carpets and wasn't able to sit on them. Can anyone confirm?
jbra1  [author] 28 Nov, 2018 @ 10:03pm 
Updated to hopefully remove the dependency on 'interior design', but haven't tested it yet. Will do this evening.
Dark Nemesis 24 Nov, 2018 @ 9:36pm 
Hey @jbra1 I just did some more testing when I saw your coment and I got results :steamhappy: @Calheb was right you accidentally introduced a dependancy on another mod and you were right, it was "Interior Design". I remembered that I had "Interior Desigh" but I just don't tend to have it enabled since I don't use it and I try to keep my mods to a min, but anyway I enabled it and imported my game and then just threw some rugs down (I'm in the "Gut" biome just so you know) and it worked just fine. I also had some guys in "Venge" so I tested it there as well I it worked fine. So yeah your mod requires "Interior Design" to work.