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The "Interior Design" dependency issue has been resolved. This mod now works all on its lonesome.
It seems with Interior Design, Shidan did a whole bunch of clean up work properly assigning the collision meshes in the game files to materials that in Vanilla, the devs never got around to assign. One of those materials composed this rug. It didn't have it's collision assigned in Vanilla (despite having one in the game files), that's why you couldn't click it. Fixed now!
- Moved it to bottom of mod list - Same problem
- Disabled every mod except this one - Still no luck
- Verified game files (4 files redownloaded), relaunch with this mod alone - Same
- Unsubscribed and resubscribed to this mod - Same
In every test i just started as wanderer (fresh start every time, closed the game after every test) and walked to the west of the hub until i can build in a level terrain, laying multiple mats. So it should be easy to reproduce.
Maybe instead of other mods making this one not work it's the opposite and this mod needs another one to work
I'm currently playing in the stable version of the game. Is it supposed to work in this version?
I would like very much if i can get this working, will add a lot to the game mood
Also will characters always face the same direction, and if yes is there an arrow to indicate its direction when building?
I'm interested in exploring the possibility though. Might give it a try for my modder's resource. :D
It would be awesome if that is possible. :D