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This, combined with Stack XXL, will make my freezers at lot more manageable haha!
1) Yes, packaging the meat makes the time to rot 6 days. When unpacking it, the meat gets reset to the 3 day time to rot. So you could technically exploit that to make meat last forever.
2) You pack 1 stack of meat (75) into the packaged form. The packaged form stacks to 75. So a full stack of packaged meat is 5,625 meat.
1) Does packaging the meat make it last longer?
2) How much bigger are the packaged stacks? (or, is it that you put, say, 50 meat into a pack, and then can stack the packs themselves?)
Okay, that makes sense
This is also ignoring entirely that the modded races will give the same negative thoughts from butchering & eating their meat as humans because of the way the Humanoid Alien Races framework is coded to take advantage of the existing Rimworld code.
This new type of sausage/steak will have a flag that sets it as coming from a human corpse (<sourceDef>Human</sourceDef>), so they will work exactly like human meat. Incidentally the Humanoid Alien Races framework just uses the same ThoughtDefs as vanilla rimworld for races that use it. So butchering & eating meat from the modded races gives the same negative thoughts as vanilla humans.