Besiege

Besiege

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Star Wars Z-95 Headhunter Black Squadron
   
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4 Oct, 2018 @ 2:56am
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Star Wars Z-95 Headhunter Black Squadron

Description
I did it guys...I finally beat Besiege. Here's the X-Wing predecessor Z-95 with specs, controls, and some tasty canon blurbs about it.

"One of the oldest starfighters still in use by the New Republic, the Headhunter predates the Battle of Yavin by several decades and has experienced several revivals since its first appearance. The starfighter's longevity is based on its legendary resilience, and it remains an attractive option to mercenaries and security personnel throughout the galaxy. The Z-95 Mark I Headhunter was marketed as an atmospheric fighter craft, although Incom also pushed the fact that the vehicle could be easily modified for space travel." - Star Wars, The New Essential Guide to Vehicles and Vessels

"...Solo proved that the Headhunter's atmospheric capabilities far exceeded those of most conventional starfighters..."

Basically Han Solo, Jedi, and Poe Dameron of the Resistance loved this thing.

Features:
- Black Squadron Charcoal and Orange Coloring (Yes, there's at least 1 in use by the resistance)
- Atmospheric AND Zero G flight modes (Yes, it's space-worthy, also. See demo video.)
- Fission Engines with Nacelle Housing
- 2 Cockpit-Mounted Laser Cannons with Converging Lines of Fire
- 2 Wing-Mounted Ion Cannons with Converging Lines of Fire
- 2 Concussion Missiles
- Cockpit and 3rd Person Game-Simulation Views (from SW Battlefront)
- Primary and Secondary Explosion centers (More fun when crashing or for combat)
- Re-enforced Damage-Resistant Hull
- VTOL (Vertical Take-Off and Landing) Capabilities
- Retractable Landing Skids
- Auto-Hover and Auto-Land
- Inertial Dampeners
- Ergonomic Controls
- Built for Multiverse (2 clusters, 264 parts)

Take-off:
P - Power On (You'll notice the engines start running)
B - Vertical Take-off and Hover
R Shift - Landing Gear Up
R Alt - Boost

Ergonomic Controls:
P - Power (Atmospheric Flight Mode)
Z - Zero G Power (Space Flight Mode)
IJKL - Main joystick controls (Pitch/Roll)
UO - Yaw
R Alt - Boost
BV - Vertical Boost, Vertical Drop
R SHIFT - Landing Gear Up
R CTRL - Landing Gear Down

UP Arrow - Ion Cannon
DOWN Arrow - Drop Concussion Bomb (For Bombing Runs)
LEFT/RIGHT Arrows - Fire Concussion Missiles
LEFT Mouse Button - Laser Cannons (Less effective against heavy armor)

F - Chase, Cockpit Views
BACKSPACE - Emergency Shutoff / Big Red Button

Creators Notes:
- Suggested Skinpacks look best, but I encourage you all to paint your own custom one and save it! I'd love to see it in multiverse!
- Only atmo OR space mode should be on, never both.
- Concussion missiles are a simple but original miniature design based on my other missile systems
- Thanks to Brammer and his S64 Meteor for inspiring me. Download here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1524117881
- Thanks to CCCanyon for graciously helping me with the early nacelle design, see their stuff here: https://steamhost.cn/steamcommunity_com/id/CCCanyon/
- Will be collaborating with other workshop creators to make 2 beautiful multiverse Star Wars maps to battle these on, complete with 3 fighter variants, and eventually with other fighters (like the TIE). One map space and zero G, one map atmosphere/planetside.

Like, comment, subscribe. Can't wait to see these flying around in multiverse! Happy battles!
9 Comments
skeleton welder 28 Nov, 2018 @ 1:38pm 
Oh! Didn`t know about the cluster thing, thanks!
DOC NUBSAUCE  [author] 27 Nov, 2018 @ 10:33am 
Block count is sub-300. I believe 250, should be wasily useable, it's not about blocks, it's about clusters and there's like 3 clusters. Super useable
skeleton welder 18 Nov, 2018 @ 5:52pm 
Oh. I suppose I don`t need to use ALL of the gadgets at once... and it does look very nice.

One more thing: I'm not trying to be a cynic, this is just a personal thing, (My computer is trash) but can I get a block count?
DOC NUBSAUCE  [author] 16 Nov, 2018 @ 10:38pm 
Take-off is 4 buttons. It's really easy.
skeleton welder 16 Nov, 2018 @ 6:04pm 
Looks good, but there are a ton of controls. I wish I could use this thing, but I'd probably have to learn to play piano first. :(
DOC NUBSAUCE  [author] 4 Oct, 2018 @ 9:10pm 
The S-Foils, or strike-foils, are 1:1 ratio exactly detailed with in-game models from a real X-Wing. Check out the "vehicle" skin for more details. The big main engines make them look a little smaller relatively speaking.
Mango 4 Oct, 2018 @ 5:11pm 
The geometry on this is quite pleasing to the eye.
Extremely resourceful and efficient use of parts as well.
10/10.
Milchael 4 Oct, 2018 @ 6:03am 
nice. I really do like it. But i think the s foils are a little bit to short
DOC NUBSAUCE  [author] 4 Oct, 2018 @ 3:49am 
11/10, Would fly again