Tabletop Simulator

Tabletop Simulator

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Tumba's Handpainted Figures "Merchant's & Marauders" v20201117.
   
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4 Oct, 2018 @ 3:53am
17 Nov, 2020 @ 7:50am
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Tumba's Handpainted Figures "Merchant's & Marauders" v20201117.

In 1 collection by Tumba
Pimped By Tumba
25 items
Description
The ships are Merchants & Marauders boardgame's miniatures. The Rum bottles are wooden bottles from some hobbyshop. The homeports are (I think) spareparts from from some Settlers boardgame.

A lot of work was put to bring these to public use.
This, in particular, was a huge effort. 35 Miniatures, each having 24 pictures taken for photometry, totalling 840 pictures.
Each picture was painstakingly masked by hand into separated background and foreground.
Masking each figures 24 pictures takes on average around 2 hours, photometering, cleanup and assetbundling around 2-3 hours...

I hope my effort was worth it, and you'll find these useful in your TTS games.

Note! The dice are NOT photometered. Photometering the dice would not have been practical. They are based on GeccoTH's original dice from his excellent Merchants & Marauders mod. I just aged them to closer represent the originals real life dice I made. The likeness is more in spirit that a exact representation.

The Tuckbox in the middle contains all the miniatures for easy copy to your game. Just copy the box, load your game and paste. Remember to save your game after that. It is a Tumba's Tuckbox v2.2, and opens/closes by double-clicking or by pointing on it and pressing 1 or 2. When in open state it acts as a bag. Mind the button when dragging stuff out of it.

All figure bases are colorable. You can change colors by right-clicking the figure and choode a color tint of your liking.

You are free to use these in your public mods as long there is a mention of this mod as a source in the description.

Thanks to:
GeckoTH for the dice models and original bitmap.


Remember to rate if you like this mod. You rating it motivates me to do more releases like this.
To find more of my stuff, or stuff using my stuff. Just doa a search on "Tumba" in the Workshop...

Cheers,
Tumba
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25 Comments
Juulm 10 Oct, 2018 @ 7:58am 
they must have upped it, when i started and tried uploading with more verts (the more the better i thought) the game crashed on me haha
Tumba  [author] 9 Oct, 2018 @ 2:13pm 
20000 max in TTS, if thay are objects. More if Asset bundles. 8500 is good for a scanned object. I always try to keep then less than 10k if possible. I'm always interested in things others have done.
Juulm 9 Oct, 2018 @ 10:05am 
i scanned some lotr models to if you want to take a look, the more i did it the bettre they got and the latest models look really good imo
Juulm 9 Oct, 2018 @ 10:05am 
no edits on the mesh were done, it has 8500 verts, the max for tts as far as i know
Tumba  [author] 9 Oct, 2018 @ 3:26am 
@Ctrl-Alt-Defeat. Sorry, need to know you better than this. Very careful with that. Hope you understand... Nice that you liked this mod, tho.
Ctrl+Alt+Defeat 9 Oct, 2018 @ 1:35am 
I love this!!!

Mind if I add you?
Tumba  [author] 8 Oct, 2018 @ 10:19pm 
Nice. No edit? How many verts has it?
Juulm 8 Oct, 2018 @ 9:14pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1528614981

this is an eymple i did with photos taken with se phone (around 70) snf i didn't even edit the mesh.
total time needed around 10min. (processing time not included)
Juulm 8 Oct, 2018 @ 9:12pm 
i am using agisoft.
timewise i found it faster to just take more pictures instead of masking a lower count of photos manually
Tumba  [author] 8 Oct, 2018 @ 10:29am 
One of the pictures above shows a masked picture. You'll see that the background is quite neutral. But apparently it's not neutral enough. Also without masking I tend to get a "halo" of sorts of the background colors around the object where the software isn't really sure if it's dealing with background or not. Also holes and other see-through parts are sharper when masking. Taking 100 of pics is not really a option for me when photometering 100+ figures. Used to take sets of 48, but ended up masking anyway. I found 24 masked pics provides a decent compromize. The looser is the ground, which would need a separate set of pictures from higher up. But my current photorig doesn't support such angles easily enough. Amateur stuff... What software are you using?