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Mind if I add you?
this is an eymple i did with photos taken with se phone (around 70) snf i didn't even edit the mesh.
total time needed around 10min. (processing time not included)
timewise i found it faster to just take more pictures instead of masking a lower count of photos manually
for my mods i take around a 100 photos (every 10 degrees from three angles and the rest is done by the software
;)
But personally, I think that a board game, originally a physical entity, should be played with pieces with physical origins. The pieces may be a bit rugged, with painting mistakes here and there, but that only adds to the feeling of playing with a real thing.
I'm suprised the figures I photometered so far have been received so well, even though they are nowhere near masterpieces. They were painted as boardgame pieces, not as showpieces meant to bee zoomed 100x. People have been relly nice to me about them. There will be more, but I'll take a while. Photometering is a slow and much time and work requiring business.
- Fixed ships relative sizes to be more realistic.
- Decreased VP counter and Homeport sizes
- Fixed name issue. Only Blue figures have now the prfix Blue. NPC's Man-o-Wars are now just Man-o-Wars, Galleon text removed.
The figures are good enough to be watched from a distance and definitely good enough to be playing pieces in a boardgame.
Little trivia: all the ships, except sloops, used to have flags. Sadly most of them have gotten lost in countles games through the years.
Also, my pimped version of the boardgame game has golden dublons and aged dice. I,ll include them in this package too when I can find the time