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1- does the AI use the talent tree?
2- so solve the problem, you can limit the prereq skills to say, 10-20, but increase the benefit each upgrade give to say: 10-20% per point. (yes this makes it a must have talent due to points vs reward) but it gets people to the needed skill.
However if you get 10x xp mod its achievable to unlock all skills and keep experience enjoyable
For good measure, you could try:
1. Start game
2. Turn off Mod
3. Close game
4. Start game
5. Enable Mod
6. Close game
7. Start game
8. Create new character
9. Start new campaign
10. profit?
2. turn off mod
3. turn off game
4. resart game and close again
5. restart game again
6. enable mod
7. start new character and campaign
Have I got this right ?
Sadly I haven't found any other way to solve it.
Last I checked it worked and the game haven't been updated since
I have removed the requirements for talents to require earlier talents.
The only way I have been able to fix it consistently in my games was to disable the mod, open the game, then close it again, activate the mod, create a new world and create a new character.
Does putting enough points in Indomitable result in immunity to AoE (Grogolov and Fumes) damage?