Sid Meier's Civilization VI

Sid Meier's Civilization VI

36 ratings
RFormica's Tatar Civilization
   
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80.516 MB
7 Oct, 2018 @ 4:05pm
14 Jul, 2021 @ 7:45am
7 Change Notes ( view )
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RFormica's Tatar Civilization

In 1 collection by RFormica
RFormica's Civilizations and Leaders
10 items
Description
Adds the Tatar civilization to the game, led by Maxmud I, Khan of Kazan.

Design:

Base Civ:

UA: Grandchildren of the Horde: Pillaged improvements always yield Gold in addition to the normal bonuses. All Cavalry units can be purchased with Faith. Pillaging a specialty district instantly promotes the unit that performed the action.

UU: Darugha Levy: Tatar unique Medieval era cavalry unit that unlocks at stirrups. Cheaper to purchase but costly to maintain. Can move after attacking when in enemy territory. Must be purchased with gold.

UB: Kolepazar: Tatar unique building that replaces the Market. A free Builder unit is spawned whenever a Kolepazar is built. +1 Great Merchant and +1 Great General points per turn. +2 Production and +1 Gold per turn. Yields +1 more Gold and +1 more Production for each foreign Trade Route going through its city. Builders are 25% cheaper to buy in cities with a Kolepazar.


Maxmud:

UA: Yasak Conquered cities yield +5 Gold per turn. Capturing a unit spawns a copy of it in the nearest city that you own.
Agenda: Restitution of Mishar Yurt: Likes aggressive Civilizations that are warmongers. Hates civilizations with very little cavalry units.
34 Comments
monstermonstermonstermonster 30 Dec, 2024 @ 12:03pm 
yo just wanted to let the creator know about a few problems. After building the unique building, Kolepazar a free builder is not spawned, also, once you unlock the unique unit Darugha Levy you lose the chance of purchasing it with faith or with gold.
ТатарМалай 5 Jul, 2024 @ 10:22am 
әйбәт)
starverse 18 Apr, 2024 @ 9:28pm 
Can someone update this plz.
grinder007 21 Sep, 2022 @ 2:12pm 
@RFormica : It's been about 10 months since your last post here , are there any status reports available on the mod updates ? Thank-you in advance for any information that you may be able to provide.
InvisibleMonkey 13 Jul, 2021 @ 3:48pm 
Is this compatible yet?
Lucius, the Heavenly Dragon 21 Apr, 2021 @ 7:45am 
Is it compatible with Play Europe Again?
La Creatura 20 Mar, 2021 @ 8:40am 
Hey, just want to report that my friend played as the Tatars and captured my settler however a settler did not appear in his nearest city, not sure if this is a bug or if there is a limit to the number of tiles the unit can be from his city.
RFormica  [author] 28 Dec, 2020 @ 2:29pm 
UNIVERSAL MESSAGE: It has been a while since I have been active in modding. Because of this, all of my mods are outdated and in need of updates to function. Unless I am not aware of any additional wrinkles, none of my mods should function right now. I am currently working on updating them. Thank you!
McDuck 8 May, 2020 @ 9:00pm 
Even though R&F is a required DLC here, when I try playing the game in R&F mode, I can't select Maxmud: I can only do it using Standard rules. Can that be fixed?
Faysal 16 Jun, 2019 @ 3:56pm 
Looks like an African