Killing Floor 2

Killing Floor 2

524 ratings
KF-Death Marsh
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Maps and Mods: Maps, Survival
File Size
Posted
Updated
144.687 MB
10 Oct, 2018 @ 1:43pm
5 Mar, 2019 @ 2:01pm
3 Change Notes ( view )

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KF-Death Marsh

In 1 collection by Serious
Serious KF2-Maps
75 items
Description
Waking up in a small camp you have to survive this swamp.



Map Features:
• Deep Swampwater where smaller Zeds will hide
• Special Collectibles
• Many Unique Areas to explore (not all of them in the pictures above 😉), but will you find any savespot?
• 5 different dosh zones
• Endless Ready


Good luck and don't forget to thump up ;-)
23 Comments
Serious  [author] 26 Aug, 2021 @ 6:33am 
Thanks for the info and yes, please exclude the map.
My maps are all build for KF2 vanilla only.
Unwanted crosseffects with complex mods like CD or rpg are possible and i won't fix them as this would reduce the map in vanilla.
Windows11 26 Aug, 2021 @ 6:18am 
maybe it cause is a poison resistance of RPG server, so I have to exclude this map
Windows11 26 Aug, 2021 @ 5:56am 
cheat location: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2585373314
and sometimes zed stuck in the rock structure
你要夸我很彳亍 12 May, 2020 @ 10:30pm 
nice maps:steamsalty:
Serious  [author] 16 Dec, 2019 @ 6:29pm 
Thanks for over 100 good ratings :GlasgowSmile:
Serious  [author] 25 Aug, 2019 @ 4:18pm 
There shouldn't be any holdoutspot, it should be running around :)
It's an swamp, there should be plants everywhere ;) and yes, its no easy map on HoE. but i managed it SP and MP so its definitly possible in and outside of the house.
For the statue yes, they are more subjectiv, but i think they are working as tribute podest more or less.
Ғlϵshus 25 Aug, 2019 @ 4:06pm 
Good start but the map is a bit empty, you have only 1 choice for holdout its the largest house with doors. Otherwise its running around to beat the map. I played only 1 time so...
But i think it could have some others decent place to holdout with an overview of zeds coming like a watchtower in middle of map or some boulders that players can climb. Or at least 1 place where therhe is no plants and players can decently see zeds coming.

But like i said i play only 1 time and solo, so...

(PS: i dont like the pirate boat and the angel statue. It doesnt fit the map i think)
Tiretracker 9 Jul, 2019 @ 10:52am 
Like this map for the same reason I like black forest, visibility is low and the feeling of isolation in the wilderness is unnerving. Its a real Killing Floor 1 feel.

I wish the actual devs took more time to consider the atmosphere and silent backstory varying corpses provide, you can clearly imagine what was going on here based on the decapitated suits laying around; I never was a fan of this uniform skinned-corpse thing, its just lazy and desensitizing. Not here though, you can tell its not an abandoned but rather recently overrun field laboratory.

Seems light on ammo-weapon drops, if any actually exist. I just got through kiting a small mob of husks with no ammo before one finally blew up on me when I knifed it.

Also from a detail standpoint, I notice theres a lot of water pooling without much anything growing along the edges. Grass is usually more vibrant near water sources as you might imagine, maybe a ring of vegetation in a ring around the edge of some of the water sources.
Kranot 11 Apr, 2019 @ 12:31pm 
Great map. High quality and good design.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Serious  [author] 5 Mar, 2019 @ 2:07pm 
v 1.2

• Complete Lightning and AmbientSound Overhaul
• Great Performance Increase (~>10 FPS)
• Smaller Terrain fixes
• ReverbVolumes
• Floor Spawner
• Tree Hit Effect

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