Stonehearth

Stonehearth

145 ratings
Candledark III
   
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File Size
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17.468 MB
24 Oct, 2018 @ 11:12am
6 Nov, 2018 @ 5:02am
3 Change Notes ( view )

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Candledark III

Description
This third edition of Candledark was created by community modder Froggy.

Candledark III brings with it a host of new recipes for your Hearthlings to enjoy, from town decorations to cooking recipes and stylish hats, as well as the choice between two possible campaigns.

To play this mod, you must be on the latest version of Stonehearth (at least r906).

Note to modders: We look forward to seeing your spooky towns and creations! Feel free to modify the code and upload your own mods based off of this one.
50 Comments
ᶜᵃᶠᵘ 14 Aug, 2024 @ 5:44am 
can you change difficulty lvl, because i get smashed when 5 zombies appear whatever i do
Zerge 29 Oct, 2021 @ 11:47am 
sorry, just to understand this mod: it doesnt matter what map i play, as long as i have this mod installed, the events relating to this will trigger, like vampires and such? or do i have to play a specific map?
El Cheese 29 Jul, 2021 @ 2:30am 
are you suppose to get a new like type of people?
Greg 27 Dec, 2020 @ 5:01pm 
love this mod
all of my colonists huddling around an ankh ward hiding from vampires is scary, yet fun, since you dont know if any of them will get bit
just hoping for a way to cure (even temporarily) wighting, since that can really screw up an early colony if you dont have ancient potions on hand
BrunoSupremo 9 Jan, 2020 @ 3:38pm 
In the https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846248864 we got this small fixes for this mod:
Fixed zombies and vampires biting and plaguing everything that had health (e.g. doors) which would throw errors
Made clerics imune to their plague.
MasterLocust 18 Dec, 2019 @ 8:47pm 
Myself and afew of my friends love the difficulty curve, never mind the WaAabulance and keep up the good work. wish the event lasted longer with more waves, but aside from that its great fun! (an yes people we DO play this mod on hardcore)
kismoore 18 Nov, 2019 @ 9:29pm 
halloween is over and i still love this mod. but the travelers window with things for sell shows up way way too often.
Quantum Breed 7 Nov, 2019 @ 7:51pm 
Mod way too hard when just starting a town. first wave spawned not even day 10 and barely set up the foundation of the town before we were wiped off the map.
Maxxident 9 Aug, 2019 @ 4:28pm 
i also dont really like when the people turn to wights, especially when you dont have a herbalist
Ruccolo 15 Jul, 2019 @ 8:38am 
day 10 and 10 enemies spawn, some of them had 1000hp and all others with 250hp super fucked mod