Transport Fever

Transport Fever

27 ratings
Hide AI Cars 1.6 [FREE PLAY MODE]
   
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Track/Street: Street
Tags: Mod
File Size
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67.666 KB
26 Oct, 2018 @ 2:22am
1 Nov, 2018 @ 7:34pm
4 Change Notes ( view )

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Hide AI Cars 1.6 [FREE PLAY MODE]

In 1 collection by c64gamer
Train Table Toolkit [CORE MODS]
5 items
Description
UPDATE JUN 28 2020: This mod has been ported to Transport Fever 2. Visit the following link to see it:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2144967111


IMPORTANT!
An issue was identified that prevents airport routes from being created with version 1.5 of this mod. We have updated the mod to version 1.6 and resolved this, but if you have save games that rely on version 1.5 of this mod, then you might have issues with them.

Note: There is an alternate version of this mod, which hides AI Cars and People:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1552272386

PLEASE DO NOT USE THIS IN COMBINATION WITH "Hide AI Cars and People". USE ONE OR THE OTHER.

This mod changes the vanilla roads so they do not allow AI Cars.

It works for new games you start in FREE GAME mode. (just make sure you enable "Hide AI Cars 1.6" before starting the game)

If you already have a save game made in FREE GAME mode, that did not have "Hide AI Cars 1.6" enabled when you created that game, you can still get it working, but there are some manual steps involved.

MANUAL STEPS TO GET IT WORKING:

1. Load the save game and add "Hide AI Cars 1.6" to the list of mods.

2. After the save game loads in, you will need to use the Road upgrade tool, and go around the map looking for cars and/or people. I recommend starting in the towns, selecting the Upgrade road tool, and selecting another road OF THE SAME SIZE AS THE ROADS YOU WISH TO REMOVE CARS FROM.

ie. In my towns I have modern medium width roads, so I replace them with medium country dirt roads with the upgrade tool. Then I select the modern medium width road type from the roads panel, and upgrade the medium country dirt roads back to the modern medium road type. (ie. what they were originally).

3. Repeat step #2 for each road segment containing cars. You should see the cars disappear if they are on the road segment you are upgrading when you upgrade it. I know this is a pain to go through each road with a car on it, but there's no alternative I know of -- and the only thing I haven't tried is documenting the Transport Fever save game format!

4. Once finished, save your game WITH A DIFFERENT FILENAME just in case we discover any bugs with this mod in the near future.

Any issues, please let me know.

https://www.youtube.com/watch?v=bF4CBlPznyA
25 Comments
c64gamer  [author] 27 Jun, 2020 @ 6:34pm 
@两个大胖子 @Gunzi @Namikaze A version for Transport Fever 2 has been released. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1548167195
Namikaze 26 Jun, 2020 @ 9:31am 
Heyho,

wäre es möglich das es den Mod auch im zweiten teil geben könnte? Ich bin froh das es auch schon im ersten teil gibt^^
Gunzi 21 Jun, 2020 @ 10:33am 
Hy there awesome mod can u Realize an Import to TF2 or not?
c64gamer  [author] 25 Feb, 2020 @ 3:09pm 
That's a good question 两个大胖子! I have only played a few of the campaign missions in TPF2, so have no idea how difficult porting the mod to TPF2 would be. Will see if it's possible this weekend. Thanks for your interest.
iDontlikeTheworld 25 Feb, 2020 @ 7:58am 
Can you port this mod to TPF2?
c64gamer  [author] 31 Dec, 2018 @ 5:10pm 
Thanks for the feedback @Martin! Glad to hear it worked properly with your save game (and a bit of manual street upgrading). :steamhappy:
Martin 31 Dec, 2018 @ 4:57pm 
Love this mod. Worked perfectly on saved game. Upgraded streets and worked great. Nice clean streets now. Thank you so much!
c64gamer  [author] 1 Nov, 2018 @ 8:10pm 
IMPORTANT UPDATE: "Hide AI Cars 1.5" caused a problem creating routes for aircraft. An updated version of "Hide AI Cars 1.6" has been released, which fixes the problem with airport routes. Apologies for the inconvenience caused, and thank you to everyone providing feedback.

ВАЖНОЕ ОБНОВЛЕНИЕ: «Скрыть AI Cars 1.5» вызвало проблему с созданием маршрутов для самолетов. Выпущена обновленная версия «Hide AI Cars 1.6», которая устраняет проблему с маршрутами аэропорта. Извиняюсь за причиненные неудобства, и благодарю вас всех за отзыв.
c64gamer  [author] 30 Oct, 2018 @ 2:04pm 
@UrbanOFF I tried turning off just the people, but not the cars, and it resulted in people getting in cars and causing gridlock, almost instantly after starting a new game.

I was able to turn off the people and not get a gridlock of cars, by turning off both. The streets end up looking a bit empty, but your vehicles don't have to wait for people crossing the road.

An alternate version of this mod named "Hide AI Cars and People" is available here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1552272386
c64gamer  [author] 30 Oct, 2018 @ 12:03pm 
@UrbanOFF Are we talking about people IRL, or in game? ;) Sometimes I really wish I could IRL!

Seriously though, it may be possible by changing the sidewalk setting for each street/road. it may cause issues with passenger vehicle services though. Why do you want to hide people?