Transport Fever

Transport Fever

Hide AI Cars 1.6 [FREE PLAY MODE]
25 Comments
c64gamer  [author] 27 Jun, 2020 @ 6:34pm 
@两个大胖子 @Gunzi @Namikaze A version for Transport Fever 2 has been released. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1548167195
Namikaze 26 Jun, 2020 @ 9:31am 
Heyho,

wäre es möglich das es den Mod auch im zweiten teil geben könnte? Ich bin froh das es auch schon im ersten teil gibt^^
Gunzi 21 Jun, 2020 @ 10:33am 
Hy there awesome mod can u Realize an Import to TF2 or not?
c64gamer  [author] 25 Feb, 2020 @ 3:09pm 
That's a good question 两个大胖子! I have only played a few of the campaign missions in TPF2, so have no idea how difficult porting the mod to TPF2 would be. Will see if it's possible this weekend. Thanks for your interest.
iDontlikeTheworld 25 Feb, 2020 @ 7:58am 
Can you port this mod to TPF2?
c64gamer  [author] 31 Dec, 2018 @ 5:10pm 
Thanks for the feedback @Martin! Glad to hear it worked properly with your save game (and a bit of manual street upgrading). :steamhappy:
Martin 31 Dec, 2018 @ 4:57pm 
Love this mod. Worked perfectly on saved game. Upgraded streets and worked great. Nice clean streets now. Thank you so much!
c64gamer  [author] 1 Nov, 2018 @ 8:10pm 
IMPORTANT UPDATE: "Hide AI Cars 1.5" caused a problem creating routes for aircraft. An updated version of "Hide AI Cars 1.6" has been released, which fixes the problem with airport routes. Apologies for the inconvenience caused, and thank you to everyone providing feedback.

ВАЖНОЕ ОБНОВЛЕНИЕ: «Скрыть AI Cars 1.5» вызвало проблему с созданием маршрутов для самолетов. Выпущена обновленная версия «Hide AI Cars 1.6», которая устраняет проблему с маршрутами аэропорта. Извиняюсь за причиненные неудобства, и благодарю вас всех за отзыв.
c64gamer  [author] 30 Oct, 2018 @ 2:04pm 
@UrbanOFF I tried turning off just the people, but not the cars, and it resulted in people getting in cars and causing gridlock, almost instantly after starting a new game.

I was able to turn off the people and not get a gridlock of cars, by turning off both. The streets end up looking a bit empty, but your vehicles don't have to wait for people crossing the road.

An alternate version of this mod named "Hide AI Cars and People" is available here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1552272386
c64gamer  [author] 30 Oct, 2018 @ 12:03pm 
@UrbanOFF Are we talking about people IRL, or in game? ;) Sometimes I really wish I could IRL!

Seriously though, it may be possible by changing the sidewalk setting for each street/road. it may cause issues with passenger vehicle services though. Why do you want to hide people?

UrbanOFF 30 Oct, 2018 @ 10:07am 
Can you make people disappear?
c64gamer  [author] 29 Oct, 2018 @ 1:10pm 
@Мастер (Reply in English) I actually did try to make the cars teleport, but the Modding API does not support it. I experimented with the cars to make them travel at top speed, and increased speed limits on the roads, but it caused crashes half of the time, and when it worked, the cars still had to stop at pedestrian crossings.
c64gamer  [author] 29 Oct, 2018 @ 1:10pm 
@Мастер Я пытался телепортировать автомобили, но API-интерфейс Modding не поддерживает его. Я экспериментировал с автомобилями, двигающимися с максимальной скоростью и увеличившими ограничения скорости на дорогах, но это вызвало несчастные случаи в половине случаев, и когда это сработало, автомобили все равно должны были остановиться на пешеходных переходах.
c64gamer  [author] 29 Oct, 2018 @ 1:08pm 
@Мастер (Reply in English) Roads without traffic jams would be wonderful! I agree that traffic is part of the gameplay, and a good player may be able to solve such problems by building a better road network. I don't personally care for traffic at all, especially after playing Cities Skylines where traffic can make life difficult. I want to play the game like a model train set, where I can tell cars where to go.
c64gamer  [author] 29 Oct, 2018 @ 1:08pm 
@Мастер Дороги без пробок были бы замечательными! Я согласен, что трафик является частью игрового процесса, и хороший игрок может решить такие проблемы, построив лучшую дорожную сеть. Мне лично не нравится трафик, особенно после игры C: SL, где трафик может затруднить жизнь. Я хочу играть как миниатюрные поезда, с автомобилями, где я их размещаю.
Мастер 29 Oct, 2018 @ 9:23am 
@c64gamer пробки и эти автомобили это игровой процесс, который тоже приятен. Надо уметь строить дороги так, чтобы пробок не было. Все как в жизни. Иначе сделайте мод, чтобы ваши машины просто исчезали и появлялись там где надо, так ведь проще. Мод-телепорт - я даже название придумал
c64gamer  [author] 28 Oct, 2018 @ 3:03pm 
@Мастер (Translation Part 2)
В ближайшем будущем я хотел бы иметь возможность делать автомобили, которые следуют маршрутам, которые я создаю, вместо того, чтобы выполнять их поведение по умолчанию, то есть путешествовать из дома, на работу или в магазины, а затем домой снова.
c64gamer  [author] 28 Oct, 2018 @ 3:03pm 
@Мастер (Translation Part 1)
Этот мод можно использовать, если вы не хотите, чтобы автомобили AI появлялись на дорогах в вашей игре. Например, если автомобили ИИ вызывают пробки и замедляют ваши грузовики, автобусы или трамваи, вы можете избавиться от автомобилей ИИ с помощью этой модификации. Я создал его, потому что мне не нравился внешний вид ванильных автомобилей ИИ в игре, и мне хотелось больше контролировать, какие типы автомобилей появятся на улицах / дорогах.
c64gamer  [author] 28 Oct, 2018 @ 3:02pm 
@Мастер This mod can be used if you don't want the AI cars to appear on the roads in your game. For example, if AI cars are causing traffic jams and slowing down your trucks, buses or trams, you can get rid of the AI cars with this modification. I created it because I did not like the look of the vanilla AI cars in the game, and wanted more control over what type of cars that would appear on the streets/roads. In the near future I would like to be able to make cars that follow the routes I create, rather than perform their default behaviour, which is to travel from home, to work or to shops, and then home again.
Мастер 28 Oct, 2018 @ 5:17am 
И зачем этот мод?
c64gamer  [author] 28 Oct, 2018 @ 3:36am 
@GrijzePilion I have updated Hide AI Cars mod to version 2.5. In the description above is the only way I know to get it working on an existing save game. (and I've tried a lot of different ways over the past 2 days). Please tell me how you go - thanks. :bc_donut:
c64gamer  [author] 26 Oct, 2018 @ 12:17pm 
Thanks for the feedback llm69822 and GrijzePilion, i have only tried it with a new game, and even then it crashed after upgraded a road for some reason. Is going to need a lot of work to improve the code to get it working flawlessly, and save games are a partof that puzzle.
A Guy Called Pi 26 Oct, 2018 @ 5:42am 
It's evident to me, though, that it's not doing anything in the save I just loaded it into. There's still a good old traffic jam in my biggest city and it's not shrinking.
A Guy Called Pi 26 Oct, 2018 @ 5:35am 
If this works, it'll be brilliant. I think I'd rather have no cars at all than the hot mess that is the gridlock of the late game.
llm69822 26 Oct, 2018 @ 4:33am 
nice! mod!