Cities: Skylines

Cities: Skylines

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Advanced Vehicle Options
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File Size
Posted
Updated
274.767 KB
26 Oct, 2018 @ 6:33pm
22 May, 2023 @ 2:27pm
21 Change Notes ( view )

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Advanced Vehicle Options

Description
Advanced Vehicle Options 1.9.12



Hubs & Transports DLC Mod Compatibility and Loading Issues
If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussions Game not working and the list of compatible mods.

Mod Description
This mod let you customize various options about vehicles. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). This workshop object is a fork of AVO version 1.8.2 published by Boogieman Sam[github.com], who has retired from the Cities Skylines modding community and left this mod open-sourced for the community.

Use the Vehicle Selector by Algernon for an increased individual experience to control spawing even more.

Changelog
The Changelog can be found here or on the Wiki[github.com].

Compatibility
This mod can be safely removed without impact on the savegame. The AVO setting is kept inside the save file but will not cause any harm.

Source Code
Get the source code from the repository at GitHub. Feel free to contribute more functionality and help to fix existing issues. Link to AVO GitHub repository[github.com].

Known Issues
Still existing... Vanilla passenger trains no longer spawn in color variation. (31/12/2020)

Translations
Multi-language support is now available (thanks to algernon for setting up the translation framework!). English and German language is supported out of the box.

Additional languages (with contributors):
- Chinese Simplified (by YuLun)
- Japanese (by Adon)
- Korean (by TwotoolusFLY LSh.st)
- French (by mjm92150)
- Dutch (by Olympic1)
- Spanish (by Polarsan17)
- Russian (by Angel Heavenly)
- Polish (by LazyRider)
- Italian (by Raistlin46)

You can help translating this mod by contributing to the AVO Crowdin project[crowdin.com]. Leave a comment in the Language Translation discussion, if you want to support the community.


User Guide and Troubleshooting
[github.com]

[github.com]
Popular Discussions View All (11)
24
20 Jul, 2023 @ 10:00am
PINNED: Language Translation
Tim
4
18 Mar @ 11:38am
Public Transport Not Picking Up Passengers
Bashy (ELG3A)
2
8 May, 2024 @ 12:22pm
PINNED: Vanilla Vehicles keep spawning !
Tim
1,598 Comments
Onyx 9 Jul @ 6:03pm 
This still works, FYI Cities Skylines Community, Put in the comments to say IF it still works, and make sure to tell creators to update when not! Keep Cities Skylines 1 great!
Dinek05 29 Jun @ 8:51am 
Hi, I'm encountring a bug where the trams, trains and so one sometimes spawn partially like on the screenshot here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511984461
Tim  [author] 7 May @ 12:28pm 
@Dregn Ryder - unfortunately the original author of the mod used due to limited possibilities in the beginning of the game a very simply technique to build the windows. Changing will most likely break a lot, and that is also the reason, why the window cannot be moved around or is smart enough to change the position. I am sorry for this inconvenience.
Tim  [author] 7 May @ 12:25pm 
@patrioticparaodox - thanks for helping out. Highly appreciated.

@tfbofficial - be always careful, what you want to change. Some settings may break the gameplay, as the simulation does expect a different behavior of a specific vehicle.
Tim  [author] 7 May @ 12:23pm 
@Stellaris - happy to hear you figured it out. It is always difficult to pinpoint sometimes the root cause.
Tim  [author] 7 May @ 12:22pm 
@AI Masri Cat - no, AVO did not have such functionality. It always uses the asset name from the original author. But there is mods out there, which allow such, but I also cannot remember it anymore.
Stellaris 5 May @ 12:15pm 
Tim, it was my mistake. I wasn´t doing it correctly. It works fine. Ty ♥
Al Masri Cat 4 May @ 6:48pm 
I might not be remembering correctly, but didn't AVO once have an option to rename vehicles? If not, maybe that's something to consider adding? Many people on the workshop don't always name their assets in a neat and clean manner and going into the asset editor for every vehicle can be a pain.
patrioticparadox 2 May @ 11:23am 
There is! The link to the wiki is in the description...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1145223801
tfbofficial 24 Apr @ 1:51am 
Hello. Is there any documentation for the vehicle special properties? For checking what the properties do and their units.