Stellaris

Stellaris

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Enhanced Robomodding Redux
   
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292.184 KB
30 Oct, 2018 @ 5:12am
1 Change Note ( view )

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Enhanced Robomodding Redux

Description
This mod is no longer needed. Subscribe to the original and updated mod by C1CK instead. Original mod text proceeds below. All credit goes to C1CK.

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This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits

Note: This mod makes robomodding a starting feature, therefore you do not need another mod that adds this feature.

Partner Mods
- Gigastructural Engineering & More Gigastructure Related traits Require This Mod


List of Added Traits

Tier 2 Traits (Binary Motivators/Cross-Model standardization)
- | Improved Drills | Cost 2 | +15% Minerals |
- | Superconductive Terminals | Cost 2 | +15% Energy |
- | Improved Logic | Cost 3 | +15% Science Output |
- | Superconductive Internals | Cost 2 | -15% Upkeep |
- | Organic Emotion | Cost 2 | +35 Organic Opinion +50 Synthetic Opinion | (Requires Organic Studies Tech)
- | Standardization | Cost 2 | +50% Pop Build Speed |
- | Compartmentalization | Cost 2 | -100% Resettlement |
- | Scrapbots | Cost 3 | -30% Pop Cost |
- | Quantum Memory | Cost 3 | +3 Leader Level Cap |
- | Self-Servicing | Cost 2 | -50% Consumer Goods |
- | Improved Algorithms | Cost 2 | +50% Leader XP Gain |

Tier 3 Traits (Nanite Assemblers/Fungible Circuitry)
- | Ore Detectors | Cost 3 | +20% Minerals |
- | Reactor Linkage | Cost 3 | +20% Energy |
- | Organic Logic | Cost 4 | +20% Science Output | (Requires Organic Understanding Tech)
- | Engineer | Cost 4 | +30% Eng +15% Other Science | (Requires Robotic Engineers Tech)
- | Physicist | Cost 4 | +30% Phy +15% Other Science | (Requires Robotic Physicists Tech)
- | Sociologist | Cost 4 | +30% Soc +15% Other Science | (Requires Robotic Sociologists Tech)
- | Self-Sufficiency | Cost 3 | -20% Upkeep |
- | Organic Understanding | Cost 3 | +50 Organic Opinion +50 Synthetic Opinion | (Requires Organic Understanding Tech)
- | Self-Assembly | Cost 3 | +100% Pop Build Speed |
- | Flexible Designs | Cost 4 | -40% Pop Cost |
- | Logical Storage | Cost 4 | +4 Leader Level Cap |
- | Organic Learning | Cost 3 | +75% Leader XP Gain |

Tier 4 Traits (Unique Techs)
- | Matrioshka Brain Link | Cost 5 | +30% Science | (Requires Tech + Matrioshka Gigastructure)
- | Omniscient Engineer | Cost 4 | +50% Eng +25% Other Science | (Requires Robotic Engineers Tech + Engineering Gigastructure)
- | Omniscient Physicist | Cost 4 | +50% Phy +25% Other Science | (Requires Robotic Physicists Tech + Physics Gigastructure)
- | Omniscient Sociologist | Cost 4 | +50% Soc +25% Other Science | (Requires Robotic Sociologists Tech + Society Gigastructure)
- | Databank Link | Cost 5 | +5 Leader Level Cap | (Requires Databank Links Tech)
- | Protein Processing | Cost 2 | +25% Food | (Requires Protein Processing Tech + Rogue Servitors)
- | Neutronium Detectors | Cost 4 | +30% Minerals | (Requires Neutronium Applications Tech + Nuetronium Gigastrucure)
- | Neutronium Insulation | Cost 4 | -30% Upkeep | (Requires Neutronium Applications Tech + Neutronium Gigastrucure)


Next Update

Flavour Text!


Compatability
The mod changes the following files and is thus incompatible with mods that also change these files
  • 00_opinion_modifiers.txt


Change Logs
Go to the Workshop change notes


Planned Additions
- Additional Points ( If not already added )
- Governor Traits & More Unique Traits
- Cybernetic Traits
- Varied Machine Worlds w/ Planet Preferences
- More T4 Traits
- Possible Balance Changes
- Post any Suggestions/Bugs/Typos in the Discussions
Popular Discussions View All (1)
0
4 Nov, 2018 @ 9:49pm
Bug Fixing
Mugi
27 Comments
BlindManthicor 26 Apr, 2019 @ 5:08am 
Can you update pls ?
Mugi  [author] 11 Jan, 2019 @ 1:26pm 
You'd be best off using the original mod by C1CK.
Alexander 11 Jan, 2019 @ 3:49am 
I think this mod works with 2.2
C1CK 14 Dec, 2018 @ 4:32pm 
@Everyone The original mod is now back up-to-date.
Mugi  [author] 12 Dec, 2018 @ 3:49am 
Awesome! Best of luck!
C1CK 11 Dec, 2018 @ 5:42pm 
@everyone. I have returned and will be overhauling this mod to work with the new economy system, expect it in a week or so; although don't hold me to that.
PQUNDCAKE 10 Dec, 2018 @ 12:50pm 
need that overhaul like nothing else just to cover how bad robos are now xD
Roxas O 8 Dec, 2018 @ 12:21pm 
dammit. Thanks anyways, i guess.
Mugi  [author] 6 Dec, 2018 @ 4:44pm 
2.2 just came out, and I was just maintaining things. It'll require a complete overhaul now!
Roxas O 6 Dec, 2018 @ 11:30am 
Anyone know if this is compatible for 2.2?