Stellaris

Stellaris

Enhanced Robomodding Redux
27 Comments
BlindManthicor 26 Apr, 2019 @ 5:08am 
Can you update pls ?
Mugi  [author] 11 Jan, 2019 @ 1:26pm 
You'd be best off using the original mod by C1CK.
Alexander 11 Jan, 2019 @ 3:49am 
I think this mod works with 2.2
C1CK 14 Dec, 2018 @ 4:32pm 
@Everyone The original mod is now back up-to-date.
Mugi  [author] 12 Dec, 2018 @ 3:49am 
Awesome! Best of luck!
C1CK 11 Dec, 2018 @ 5:42pm 
@everyone. I have returned and will be overhauling this mod to work with the new economy system, expect it in a week or so; although don't hold me to that.
PQUNDCAKE 10 Dec, 2018 @ 12:50pm 
need that overhaul like nothing else just to cover how bad robos are now xD
Roxas O 8 Dec, 2018 @ 12:21pm 
dammit. Thanks anyways, i guess.
Mugi  [author] 6 Dec, 2018 @ 4:44pm 
2.2 just came out, and I was just maintaining things. It'll require a complete overhaul now!
Roxas O 6 Dec, 2018 @ 11:30am 
Anyone know if this is compatible for 2.2?
Mugi  [author] 30 Nov, 2018 @ 3:05am 
It should be, but you'll obviously still have to get the techs (and that might not be immediate).
Cuddles 27 Nov, 2018 @ 3:51pm 
is this save game compatable?
Agentnck 7 Nov, 2018 @ 7:55am 
Alright, thanks! :)
Mugi  [author] 7 Nov, 2018 @ 6:29am 
I think (and I might well be wrong!) that they all use the format of "trait_robot_TRAITNAME." So trait_robot_improved_drills, trait_robot_physicist, etc. There are too many traits for me to realistically list here; just check the mod files if you get stuck!
Agentnck 6 Nov, 2018 @ 12:48pm 
Hi there. Do you know what the console identifiers for the traits are? (what you put in to add the trait to a species) I'm trying to turn one of the AI machine opponents into a super-race that I can fight :P
Rennyo 5 Nov, 2018 @ 4:14pm 
I think I discovered what the problem is, the custom Contingency portrait I was using was very outdated, and it appears in a different species option (instead of "Machine", it appeared in a separate one called "AI"), I think this might be what caused the bug, since my pops also got habitability issues (all planets were red and marked with a "???"). I tried on vanilla machine pops and seemed to work just fine, so I think it's the other mod's problem rather than yours.
Anyway, very good work and I enjoyed it far more when I got it to work. Keep it up! ^^
Mugi  [author] 4 Nov, 2018 @ 9:54pm 
That's definitely not good! Definitely sounds like a mod conflict or bug.

Send me any other details you have in the Bug Fixing thread - what traits you were applying, whether you have any other mods that meddle with traits or resources, stuff like that.
Rennyo 4 Nov, 2018 @ 3:16pm 
Yesterday I was playing and when I used the enhanced traits for the robots, not only didn't they work but they also removed my robots' capability to produce any resource.
I was using a custom portrait to play with the ones the Contingency uses, does it have anything to do?
Mugi  [author] 4 Nov, 2018 @ 4:27am 
All I did was move the new traits from this mod into their own file, which seems to have fixed it entirely. The old mod just overwrote the existing 05_species_traits_robotic.txt file.

I don't know why doing this fixed it though. Maybe since it hadn't been updated in forever there was some kind of conflict with the base game files?
Do'tasarr o Khajiit 4 Nov, 2018 @ 3:41am 
What did you fix from the original mod? There were some things that didn't work properly there
마스터 생선 3 Nov, 2018 @ 11:24pm 
nha.. This requires research.. thanks
Mugi  [author] 3 Nov, 2018 @ 9:22am 
Have you researched the required techs? All of the traits from this mod require one (or more!) technologies to be researched first.
마스터 생선 3 Nov, 2018 @ 7:55am 
This mode doesn't affect anything to me... why?
[FaZe]|xXX\Akman/XXx| 31 Oct, 2018 @ 11:32am 
FINALLY!Thank you, i have been waiting for this mod to be updated for so long.
♤ |_Pandora_| ♤ 30 Oct, 2018 @ 7:08am 
Well, I checked. There is no Russian language, but instead of hieroglyphs and incomprehensible signs, it shows simple English, beautiful words. It's also good.
Mugi  [author] 30 Oct, 2018 @ 6:56am 
The files seem to contain a russian localisation, but I can't say if it's any good.
♤ |_Pandora_| ♤ 30 Oct, 2018 @ 5:51am 
Hey. Tell me please, does your mod have a Russian translation?