Battlezone: Combat Commander

Battlezone: Combat Commander

54 ratings
Retaliation
   
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File Size
Posted
Updated
1.713 GB
21 Nov, 2018 @ 11:29am
22 Apr, 2019 @ 12:22pm
102 Change Notes ( view )

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Retaliation

Description
This mod aims to combine elements of beloved mods over the years and make for a better overall gaming experience. Suitable for ST and MPI players alike. Fans of any mode will find something to like here. It introduces new units and weapons. The campaign has been improved to be more challenging amongst many other things. The AI is generally smarter and tougher to fight. In SP, IA, and MPI they will send more units to attack your base. Game balance has also been vastly improved and a lot of weapons and stats have been tweaked. New unused original audio tracks have been added to the game's song rotation as well. It also includes jChat, an easy-to-use addon that introduces an easier way of communicating with your team, or taunting the enemy team to get under their skin. Press Enter on the NumPad to enable jChat and the other NumKeys to navigate and activate your desired command.

Over 6000 changes not even counting dependancies. Countless tweaks.

I recommend you try completing the campaign again on this mod if you want a challenging experience even for vets. Newer players will want to lower the difficulty setting on this.

Assets used from:
Biometal
Hyper SFX
RRV
DayStar
Aegeis Mod
Blackhawk
Katpak
VSR
jChat

Permission granted from all authors to use assets.

https://i.imgur.com/8X4OSS6.png
https://i.imgur.com/izU3BsI.png
https://i.imgur.com/G4Y5T6D.png
https://i.imgur.com/ATJdFRp.png
https://i.imgur.com/zxtohkQ.png
https://i.imgur.com/qFKRziY.png
https://i.imgur.com/DYg34Hm.png
https://i.imgur.com/bj98Yr9.png
https://i.imgur.com/XHrGTws.png
https://i.imgur.com/BcYR5Gu.png
Popular Discussions View All (3)
4
31 Dec, 2020 @ 7:38pm
why are my comments being deleted
blue
2
22 Apr, 2019 @ 9:07pm
Game crash
s.e.i.
1
5 May, 2020 @ 10:52pm
PINNED: "This mod doesn't have original content?" Answered
Scorpster96
44 Comments
Tiddles_De_Wonk 1 Jun @ 1:30pm 
Can't recommend this mod in good conscience due to extreme balance issues
HyperGod o_o 8 Nov, 2023 @ 5:38am 
i need help . i am turning the mod on. and its telling me ( missing scrahb .05 please put it in the mod distribution )... :/ this is when i m playing campaign . isdf . rescue shabahev at the same it its putting my recycler isdf09. to aip 2 automatically .
Daniel 4 Jan, 2023 @ 10:44am 
Please tell me how and on which map to build Fury Tank ??
Polartiger [NL] 23 Feb, 2021 @ 3:43pm 
Giving this a thumbs down because SP campaign has become impossible to finish when you are swarmed over and over.
AdorableSparrow 18 Oct, 2020 @ 8:14pm 
how do u use the nova carrier
like how do u put units inside it.
chbaker0 7 May, 2020 @ 12:04am 
hahaha, i wasn't expecting to hear gy!be in the menu
-=JabbA=- *p0p* 1 Aug, 2019 @ 7:53am 
This mod is no longer updated, but for those interested, Scorpion has given me permission to use it as a base for "Retaliation X:" Keeping Retaliation alive and fresh for the neXt generation! Why don't you check it out? Link
MachoNatchoMan 29 Jun, 2019 @ 12:40am 
also.. there is this bug where if you get killed in SP-IA with respawn turned on while in a relay bunker sattalite view. you are stuck forever in said bunker view, even if you destruct the relay bunker, then your respawned character just sits behind the mcv spinning in place.. also tried killing that character to see if that would help.. nothing.. so that also pretty much completely ruins this game for me with this mod.. sorry, again best of luck, just please.. do a version of the mod without that generated bull**** voice or make an option to disable those callouts please (and no i will not turn off the voices overall as that for me ruins the feel and spirit of the game. makes it feel.. lifeless..)
MachoNatchoMan 16 Jun, 2019 @ 12:30am 
ok fair enough just focus on getting a couple gun turrets up as quick as possible in the first 5 minutes and you're good against the maulers........ however... about the same amount of time after, they send at least 3 of those super insane long range fekking flying mortar turrets (my nemesis) that are so powerful that they can eliminate anything within a few shots that happen in a matter of seconds.... so don't group up all of your power plants... done with this mod for now :q the hard difficulty even on easy and the generated voice is peeving me off too much.. last message from me for a long while bye. (unless i reply to anything ofc)
MachoNatchoMan 16 Jun, 2019 @ 12:08am 
also... i just had the same... issue... that warnoise had... not even 10 minutes in (1 isdf vs 1 ai-scion) they attacked with at the very least 4 maulers all of which b-lined straight for my recycler and the 3'rd or 4'th of which that got to the recycler destroyed it....... on easy difficulty with small enemy forces (i know it only affects starting forces) settings......... rather annoying.. :,q please fix if this is an issue/bug and if it is not then please alter at the very least for the easy setting... i'd consider that hard difficulty for myself..

for me the voice thing and this mauler issue are by far the biggest issues i have with this mod seeing as i only have one other.. annyoance but it would be stupid to call it an issue.. everything else is very good as i could tell.. in my less than 10 minute experience.. :q but they are 2 huge huge issues for me at least. hope you can maybe fix or sort it in the future. good luck again peace!