Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Verse.Log:Error(String, Boolean)
CombatExtended.AmmoInjector:InjectAmmos()
CombatExtended.AmmoInjector:Inject()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Entry:Update()
Why is this happening for so many ammunition types?
https://gist.github.com/ea1d3832d637cd21a9fb892383799b52
The base CE steel streamlined arrow
<damageAmountBase>6</damageAmountBase>
<armorPenetrationSharp>1.0</armorPenetrationSharp>
<armorPenetrationBlunt>2.960</armorPenetrationBlunt>
<preExplosionSpawnChance>0.6</preExplosionSpawnChance>
The medieval bodkin arrow
<damageAmountBase>4</damageAmountBase>
<secondaryDamage>
<li>
<def>Arrow</def>
<amount>14</amount>
</li>
</secondaryDamage>
<armorPenetrationBase>0.3</armorPenetrationBase>
<preExplosionSpawnChance>0.2</preExplosionSpawnChance>
Base CE 9x19mm
<damageAmountBase>14</damageAmountBase>
<armorPenetrationBase>0.16</armorPenetrationBase>
<armorPenetrationSharp>2</armorPenetrationSharp>
<armorPenetrationBlunt>10.820</armorPenetrationBlunt>
Medieval musket ball
<damageAmountBase>35</damageAmountBase>
<armorPenetrationBase>0.4</armorPenetrationBase>
Putting the 9x19 values into the seems to fix it [imgur.com].
Rimworld's folder should be named 294100. The files you look for should be under \patches once you found the mod's folder, since it is a CE patch. Sorry that it's not too exact, it's been a while that i tweaked something myself. And remember: Always make a backup file if you're going to change something!