RimWorld

RimWorld

Medieval Times + Combat Extended Compatibility Patch
Showing 1-10 of 19 entries
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Update: 29 Dec, 2019 @ 4:31pm

Update on 12/29/2019 7:31:39 PM.
- Reduced some projectile speeds to be more in line with other Combat Extended projectiles.
- Updated a few ammo and projectile labels/descriptions.

Update: 23 Dec, 2019 @ 4:03pm

[Auto-generated text]: Update on 12/23/2019 7:03:13 PM.

Update: 22 Dec, 2019 @ 2:45pm

Update on 12/22/2019 5:45:04 PM.
- Restored Combat Extended armor values to vanilla power armor.

Update: 18 Dec, 2019 @ 10:54am

Update on 12/18/2019 1:53:59 PM.
- Fixed an error that caused some ranged weapons' melee attacks not to work.

Update: 14 Dec, 2019 @ 10:39pm

Update on 12/15/2019 1:39:06 AM.
- Armor thickness and projectile penetration tweaks.

Update: 14 Dec, 2019 @ 10:11pm

Update on 12/15/2019 1:11:08 AM.
- Updated to CE 1.6

Update: 25 Aug, 2019 @ 11:35am

Update on 8/25/2019 2:32:53 PM.
- Resolved error with indirect fire turrets (catapult and murder hole) due to older version of CE comp.

Update: 5 Feb, 2019 @ 3:55pm

[Auto-generated text]: Update on 2/5/2019 6:55:28 PM.

Update: 21 Jan, 2019 @ 7:12pm

[Auto-generated text]: Update on 1/21/2019 10:12:48 PM.

Update: 19 Dec, 2018 @ 1:10pm

Update on 12/19/2018 4:10:20 PM.
- Fixed issue with grenades not firing correctly.
- Fixed duplicate xml tags due to patches.