安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
you would probably want to make them equip a unike fighter wing to stop the from carrying modded superpowered fighters
And yeah not all shipsets play well with mods that add new ship classes, for example the Macross mod ship classes and Gundam ships don't get along.
It's interesting that it is working for one shipset and not the other... hmmmmmmm.
The idea of the patroller is to have something that you can build very quickly early game to just dissuade pirates from spamming your systems. I envision you deploying them in a system to slow down portential attackers, not necessary stopping them. That is definitely what the corvettes as for. Unfortunately in the early game you have virtually no real ship options, every costs the same and takes 2 months to build regardless of fitting.