Stellaris

Stellaris

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Fixed Turrets 2.1
   
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18 Dec, 2018 @ 4:28pm
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Fixed Turrets 2.1

Description
2.2 changed components to require certain resources so the original doesnt work correctly with pre-2.2 games.
So this is for someone who wants to play a post 1.9 but pre 2.2 game.

For 1.9 Fixed Turrets 1.9
For just positional fixes Fixed Turrets Lite
For the main (hopefully up to date) Fixed Turrets

For those who do not know what this mod does.:

Fixes positional issues with a few vanillia ships

Set Autocannons to use enlarged Point Defense Turrets because they look like miniguns (and yes I know that isnt what autocannons are supposed to look like)

Set Energy Torpedos to be fired from Missile Turrets (it is still just a missile)

Enlarged Kinetic Artillery to be a bigger turret than regular large drivers (stats are still the same of coures)

Shrunk pd turrets slightly

By request of Kit here is the older version that should work correctly for pre-2.0 games.

Or if you just want positional fixes then use Fixed Turrets Lite which should be and stay compatibile with any and all updates until they fix the positions themselfs which would render the mod obsolete.