Left 4 Dead 2

Left 4 Dead 2

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absolute zero part 1
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Game Content: Campaigns
Game Modes: Co-op
File Size
Posted
305.146 MB
20 Dec, 2018 @ 2:24pm
1 Change Note ( view )

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absolute zero part 1

In 1 collection by Lucy Is Very Noob
absolute zero
6 items
Description
under the CC BY-NC 3.0 the creator gave me permission to re-upload this map (i really hope it work cause i never did something like that.)
Popular Discussions View All (1)
0
4 May, 2022 @ 11:40pm
Kyle's Review of "Absolute Zero" - 3/5
Kyle H. McCloud
254 Comments
Ghost Bridge 7 Jun @ 3:50am 
10/10 visually.

The path/event variations are really creative and make this campaign stand out.
My only grip is that depending on RNG you will get an easy path (skipping event) or a fairly difficult one (Map 1: wade through sewers; Map 2: infinite horde in tunnels; Map 4: planting bomb in mineshaft).

I don't mind fighting lots of tanks. But the spawn locations will decide whether you make it or not because the tanks are often accompanied by a large horde (Map 2: sometimes in front of you after entering code in generator room; Map 3: in front of saferoom after dropping down wall).

Map 5 is especially unfair because 2 tanks will 100% spawn at the very end which you can hardly evade. If you somehow do get past them there will be one last "Fuck you" to the player (hint: airplane propellers).

All in all still fun campaign but some things just make the game jump from challenging to unfair. And the git-gud-argument won't work if one has put 3000 hours into the game.
Paisen 28 May @ 6:21pm 
The name checks out because this campaign absolutely make no zero sense, it went from a fucking military to dungeon to military.
甜蜜的早八 26 May @ 9:14am 
防暴丧尸无限制刷,坦克车一挨就死,忍到最后被螺旋桨绞死绷不住了,逆天优化,垃圾地图设计,你去跟night terror坐一桌(Was your mother run over and killed by a tank?)
阿里乌斯龇牙人 26 May @ 9:08am 
Too many zombies,propeller it’s bullshit,why did you set it to be harmful?
阿虎 Terry 24 May @ 5:15am 
awesome map, the last chapter has tank moving and helping wow!!!
TTv/aHorseNamedSassy 19 May @ 9:18am 
Absolute Zero was made and designed around 4 player teams.
Public Lobby for a mod? Whaaat? Yeah.
You aren't going to beat every map your first try, especially on harder difficulties.
So, learn from your mistakes.

Look, there is *always* a bile on level 1!

Level 2 has a door sound at the beginning..

Level 3 is a skill check full of supplies. The elevator is a glitch-ridden ride praying you don't fall through.

Level 4 punishes the greedy: birds and witches call hordes that queue behind other hordes. That half-way event isn't for show. It's easy to defend, and has ammo and healing items to boot. 1 can stay inside to end it *much* quicker. You've got a horde, anyways, right?

Level 5 is 100% scripted, if you know this, you can lure the tanks in the map with the plentiful miniguns. First event back to the start of the map!

..and the Epilogue finale map can be completed without an event or finale.

Some small tidbits.
varg 29 Apr @ 4:48am 
could be good map but there is a horde that spawns constantly in front so there is no point in playing
Rider 23 Apr @ 11:40am 
i know nothing about this map

but the comments are fun to read
Foreskinshadowing 21 Apr @ 10:50am 
One if not the most poorly, dogshit, map design ever made. The hitboxes and rigging are choppy. fuck you
C++从入门到精通 18 Apr @ 12:18am 
地图整体做得挺有压迫感的,细节也不错。不过难也是真的难。普通模式带AI压力拉满。第四关一堆witch,救援关打了两遍没打过,直接退了不想打了。7/10