Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Calypso's Recolored Civilizations
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1 Jan, 2019 @ 8:40pm
5 Apr, 2023 @ 4:25pm
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Calypso's Recolored Civilizations

Description
Do you sometimes struggle to make out city names for certain Civilizations? City banners hurting your eyes? Did you, like me, play many 100s of hours of Civ V and never got used to black on red Barbarians? Regret some of the ways Civilization colors were changed with the introduction of Gathering Storm?

Unsatisfied with other recolor mods I found, I slapped together my own:

Recolored Civilizations

As I recolored Civilizations, I had the following goals in mind:
- Change color schemes that have problems with text legibility or are straining to look at.
- Generally revert color schemes of Civilizations added before Gathering Storm back to their original appearance.
- In certain cases, adjust color schemes for familiarity based on color schemes used in previous titles.

To this end, most Civilizations have received at least minor adjustments. Every pre-Gathering Storm Civilization has been tweaked to bring back colors used before the implementation of the jersey system. Some have been tweaked further to enhance readability of city names (e.g. Arabia, Georgia, Macedon). Other colors have been desaturated to make them easier on the eyes (e.g. Brazil, Poland). A few I though would be most recognizable using their colors from Civilization V (e.g. Netherlands, Ethiopia, Sweden). Leaders who can lead multiple Civilizations (Eleanor) or take on one of multiple personas (Teddy Roosevelt and Catherine de Medici) have also been condensed to a single color scheme between their variants.

A screenshot above shows the changes made (or not made) for all major civilizations, though Barbarians, Free Cities, and Militaristic City-States have also been changed.

Make it Your Own

Don't like my recolor for Poland? Miss black on red Barbarians? That's fine, it's cool. You can manually disable recolors you don't want by editing your local download of the mod. Simply direct yourself to the mod in your Steam Workshop folder (C:\Program Files (x86)\Steam\SteamApps\workshop\content\289070\1611475891), open the folder "XML", and open the SQL file for the specific Leader you want to change using any basic text editor (remember that colors in Civilization VI are linked to Leaders, not to Civilizations themselves). Just add a pair of hyphens ("--") to the beginning of all lines to comment them out, preventing any recolors from being made. If you want to design your own colors, find the "NewColors.sql" file and edit the RGBA values for Leaders' primary and secondary colors.

If I update the mod and you are subscribed to receive any changes (which I would greatly appreciate), my updated files will replace your local edits, so consider keeping a backup of any edits.

Compatibility

As this mod updates color schemes for all Civilizations, other mods that update these color schemes will be incompatible. Your game should load, but the order in which the mods were loaded will decide what colors you see.

Although this mod changes color schemes for DLC Civilizations, it does not require these DLCs. This mod is set to load after any DLC has finished loading.

Saved Games

This mod is not set to affect saved games. Games started with the mod may be continued without it. Games started without the mod may be continued with it.

Known Issues

Originally I also intended to use this mod to disable the jersey system (especially for single player matches). Though this mod removes alternate color schemes for all Civilizations, previously this did not actually prevent the jersey system from trying to change a Civilization's colors if a color conflict was detected. In recent updates, I have noticed the jersey system to be less prone to make color changes than it initially was, but it is still possible that you will observe Civilizations that have been changed to one of the fallback color schemes, especially in large games.

Have an Opinion?

Have any feedback for the mod? Think I overlooked a Civilization/Leader whose colors need tweaking? Let me know in the comments below. I'm open to revising my recolors or adding new ones. Just remember that everyone perceives color a bit differently, so it's a bit tricky to come up with colors that work well for all.

101 Comments
أبوعصفور 9 Feb @ 9:19am 
any other mod that can affect saved games?
claudemac24hrs 24 Oct, 2024 @ 3:19am 
Per September 10, 2024 post, there is a SQL file of the colors corresponding codes in each Civilization.

https://drive.google.com/file/d/1M2tok1-MUfGLoCXhy2c72S0e36HrxHU4/view
claudemac24hrs 9 Sep, 2024 @ 9:47pm 
I have the similar colored theme to avoid Civs sharing the same color I made back in 2022-23. Inspired from YnAMP - Basic Modern Civilizations mod.

https://docs.google.com/spreadsheets/d/12UgG-CyBFWRxlp8DMA9WUjOgViAODf9d/
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1259095065
KAZ 20 Jun, 2023 @ 6:30am 
Hey thanks for this mod! It helps with an issue when playing a game with 50 other civilisations and because of this, Civ colours disappear because the game can't handle it. This brings them back.
Calypso  [author] 8 May, 2023 @ 2:38pm 
@spartan1204: Not to my knowledge. I've hosted games in which both myself and another player had loaded the mod and we didn't run into any issues.
spartan1204 7 May, 2023 @ 1:24pm 
Does this cause problems with multiplayer?
Calypso  [author] 5 Apr, 2023 @ 4:35pm 
This mod is now updated to cover color schemes for leaders included in the Rulers of England Pack (part 6 of the Leader Pass).

With this mod enabled, Elizabeth's colors are changed to white on red in order to better differentiate her from Laurier and Hojo. Harald and Victoria's new personas (Varangian and Age of Steam, respectively) now use the same color schemes as their original personas (Konge and Age of Empire, respectively), in line with how other leaders who have alternate personas/UAs have been modified.

Of course if you prefer to tweak these colors any further, you may do so by editing the RGBA values in the appropriate SQL file within your local copy of the mod (see instructions above).
Calypso  [author] 26 Mar, 2023 @ 2:28pm 
@claudemac24hrs: I bet you're right about that. I've been puzzling about what to do with Elizabeth's colors since red on white is already used for both Hojo and Laurier, while white on red is used for Victoria and Jadwiga. However, it would feel wrong to NOT give her those colors, so I guess I'll need to figure out yet another distinct way of putting red and white together.
claudemac24hrs 26 Mar, 2023 @ 6:33am 
I think Elizabeth in the upcoming Rulers of England Pack will be red on white, the same color scheme as England did in Civ IV.
Calypso  [author] 16 Mar, 2023 @ 3:55pm 
This mod is now updated to cover color schemes for leaders included in the Great Builders Pack (part 5 of the Leader Pass).

With this mod enabled, Ludwig's colors are changed to white on Bavarian blue. Sejong and Theodora's colors are changed to red on dark blue and violet on blue, respectively, reminiscent of their Civ V color schemes. City-states also use a slightly lighter shade of gray and additional files have been added to the mod for anybody who wants to use it to adjust the colors for city-state types (no actual changes have been made to city-state secondary colors).