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Available on Turrets : Heat missiles, Whisper rockets.
FIxed launcher tubes (racks) : IONIC torpedoes, COLLAPSER VOID torpedoes.
Missiles for small ships have 2x less large radius effet and 3x less damages.
All missiles must be researched for small ships after been unlocked for Large ships.
Some suggest to have more followers ^^
- Classic Missile : as usual missile, classic fire rate, classic damages
- Heat Missile (RED COLOR ROCKET THRUST and red sparks impact effect) : High puncture damages / less blast range : more damages focused on the block hit.
- Whisper Neutron rocket (non guided) (GREEN COLOR RT and particle effect impact) : High velocity rocket which Inflicts only damages to the crew : create a shockwave able to gank crew through target hull in 10M radius.
- IONIC torpedo (BLUE COLOR RT and blue blast impact blue sparks) : able to desactivate all systems in 10M blast radius, manoeuvrablitiy and speed turning of this torpedo is lower than missiles. Fire rate of the launcher is 2x less.
- VOID Implosion torpedo (PURPLE CRT and black shadow impact with red lightnings) : 10M radius blast impact (middle damages) and generate a Very high gravity zone to the impact point which make enter in collision all objects on high speed.
Ty for reading :)