Space Engineers

Space Engineers

Homing Missiles Increased Distance
19 Comments
Typhon Plume 23 Nov, 2021 @ 12:40pm 
Link to the original mod please
Fogrender 10 Jul, 2021 @ 9:38pm 
what mod does this alter?
Leif Erik Ronnback 5 Apr, 2020 @ 3:17pm 
It is customary to give credit to the original author and add a link to the original mod somewhere in the description. Just saying...
knife  [author] 18 May, 2019 @ 3:39pm 
@χђєภ ಳ್oђรđαoภ, I'm not the original creator of this mod. All I did was edit it to increase range and change around some damages and other things, then republish for my friends and I. If you have any suggestions for additions you should post them to the original mod, Homing Weaponry
χђєภ ಳ್oђรđαoภ 18 May, 2019 @ 4:20am 
For large ships :

Available on Turrets : Heat missiles, Whisper rockets.
FIxed launcher tubes (racks) : IONIC torpedoes, COLLAPSER VOID torpedoes.
χђєภ ಳ್oђรđαoภ 18 May, 2019 @ 4:16am 
All missiles are available for Large and Small ships except COLLAPSER VOID TORPEDO (only for large ships)
Missiles for small ships have 2x less large radius effet and 3x less damages.
All missiles must be researched for small ships after been unlocked for Large ships.
χђєภ ಳ್oђรđαoภ 18 May, 2019 @ 4:07am 
Tiered Missile research : classic missile > Heat missile (red) > ION torpedo (blue) > Whisper Rocket (green) > Collapser Torpedo (purple).
χђєภ ಳ್oђรđαoภ 18 May, 2019 @ 4:02am 
Hi Knife,
Some suggest to have more followers ^^

- Classic Missile : as usual missile, classic fire rate, classic damages

- Heat Missile (RED COLOR ROCKET THRUST and red sparks impact effect) : High puncture damages / less blast range : more damages focused on the block hit.

- Whisper Neutron rocket (non guided) (GREEN COLOR RT and particle effect impact) : High velocity rocket which Inflicts only damages to the crew : create a shockwave able to gank crew through target hull in 10M radius.

- IONIC torpedo (BLUE COLOR RT and blue blast impact blue sparks) : able to desactivate all systems in 10M blast radius, manoeuvrablitiy and speed turning of this torpedo is lower than missiles. Fire rate of the launcher is 2x less.

- VOID Implosion torpedo (PURPLE CRT and black shadow impact with red lightnings) : 10M radius blast impact (middle damages) and generate a Very high gravity zone to the impact point which make enter in collision all objects on high speed.

Ty for reading :)
Vix Sparda 8 May, 2019 @ 10:09pm 
please keep this updated o.o the range is amazing.
knife  [author] 3 May, 2019 @ 3:23pm 
Yeah lol, again this wasn't even supposed to be published cuz I just edited it for a server for my friends, but I guess people like it
Ka of Fate 3 May, 2019 @ 6:19am 
Bless this mod. having a 800m range on TORPEDOS was the stupidest thing ever.
knife  [author] 8 Apr, 2019 @ 12:46pm 
The turrets in the original mod were having trouble as well. If the original author ends up doing an update that fixes them, let me know and I can edit the new file with longer ranges again and repost it, but since this isn't my original mod I can't do much about the turrets sorry :/
Lord_Daniel_DE 31 Mar, 2019 @ 2:44am 
The Launchers are working perfectly
Lord_Daniel_DE 31 Mar, 2019 @ 2:43am 
Its a really cool mod but the Turrets are not working probably, sadly.
redsleepinggrass 2 Mar, 2019 @ 9:05am 
11/10
knife  [author] 22 Feb, 2019 @ 9:17am 
Yeah, it should work in multiplayer. In creative, if you don't actually create a conveyor system, the missile launchers sometimes freak out and only launch flares. Don't now away around this other than actually creating a conveyor system and putting in the ammo type that you want
Spartan 17 Feb, 2019 @ 5:58am 
Is this working on MP ?
knife  [author] 7 Feb, 2019 @ 2:26pm 
oh lol. I tried to make this private only cuz I didnt get proper perms and just wanted this for single player worlds. But 5 km is the max range
dRuPpI 6 Feb, 2019 @ 7:20pm 
...how much?