The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Conjuration absorption fix - Dawnguard
   
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22 Jul, 2013 @ 11:26am
10 May, 2017 @ 5:50am
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Conjuration absorption fix - Dawnguard

Description
This plug-in prevents Dawnguard's conjuration spells from triggering magic resist/absorb spells affecting the player.
It should make conjuration under the effect of the Atronach Stone a lot less random. I tried to modify the game aslightly as possible in order to avoid conflicts.

Let me know if you find any bug / forgot any spell

Spells affected :
Summon Durnehviir
Summon Gargoyle
Conjure Boneman
Conjure Mistman
Conjure Wrathman

This plugin is a standalone fix, only affecting Dawnguard.
You can grab the fix for vanilla spells here
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=8220
6 Comments
Ветер Балтики 9 Apr, 2016 @ 3:25am 
Понял. Спасибо.

I got it. Thank you.
Extra Fluffy  [author] 9 Apr, 2016 @ 2:58am 
Hello :)

The two versions should be independent, so you can put only the dawnguard version if you wish.
Ветер Балтики 8 Apr, 2016 @ 9:46pm 
Привет! Скажи, надо ставить оба ваших мода или достаточно только этот?

Hello! Say, you have to put both your fashion or only need this?
chazsg1 30 Jul, 2014 @ 10:50am 
you forgot summon arvak
Extra Fluffy  [author] 26 Jul, 2013 @ 5:33am 
It was at most an anoying thing, in vanilla skyrim, if you use any magic absorb/reflect effect, you'll notice it when you try to summon something, and nothing happens (as if you tried using the spell on an incorrect surface), so you have to cast your spell multiple times before actually spawn anything.
But you need to have magic absorb effect applied to your character in order to notice the bug.
Meliphis 25 Jul, 2013 @ 9:46pm 
Was this a huge problem i havent even noticed it.