Cities in Motion 2

Cities in Motion 2

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Black Forest (Kinzigtal) - US Buildings
   
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38.507 MB
23 Jul, 2013 @ 3:29pm
17 Aug, 2015 @ 5:06pm
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Black Forest (Kinzigtal) - US Buildings

Description
This is my first map ever. Based on maps4cim and my home area in the Black Forest in Germany.

There are no lakes and only one river. I won't add the hundreds of streams, as they wouldn't really be relevant for water transports either, I doubt the river is of any use (it's not in real life either...hehe).

Feel free to give some feedback. I have no idea if it's playable.

General information:
* I did not add any rails, as it's about transports, I thought it would make more sense to add them in the game manually.
* this map needs a lot of investment in the road infrastructure, so that's probably increasing the difficulty level quite a lot, if you feel like you don't have the patience to increase the towns population (whether it's with limited or unlimited money), than this map is probably not for you. This map is time consuming. :)
* as multiplayer won't allow to bulldoze city owned roads, I would not adivse using this map in multiplayer, unless you would like to use the remaining space to create a whole new (big) city - which is possible, I tried. :-)
* all the towns combined start off with a bit more than 5000 inhabitants. In one of my test games I managed to increase that to 45.000, so it's possible :)

Bugs:
There is one bug I can't do anything about right now. In my map - as in the real Black Forest - the rivers/streams are quite close to the roads. Now if that's a pedestrian road, industrial buildings (or basically anything larger than suburbian houses) and especially skyscrapers are being built ON the river. It's been marked as a bug in the forums, so nothing I can do than either waiting for fixing or moving the rivers/streets.
11 Comments
dispereo  [author] 7 Aug, 2015 @ 6:53am 
Freut mich, dass sie dir gefällt. :-)
Boris the Soviet Love Hammer 7 Aug, 2015 @ 6:37am 
Sehr geil als Schramberger der mit der Schwarzwaldbahn nach Karlsruhe fährt kommt da ja richtiges heimatfeeling auf =)
dispereo  [author] 7 Aug, 2015 @ 5:55am 
Hi Triceracop, südöstlich angefangen, sollte es Hausach, Mühlenbach, Fischerbach, Schnellingen, Haslach, Bollenbach, Hofstetten, Steinach und Biberach und Zell sein.

Und ich glaube auf der Karte, die ich von Maps4Cim übernommen hatte, hat sich ebenfalls noch Oberhamersbach unn Oberwolfach eingeschlichen, was die zwei Dörfer im Norden sein sollten. Da bin ich mir aber nicht mehr ganz sicher, ist schon eine Weile her. :-)

Ich hoffe das beantwortet deine Frage. :)
Boris the Soviet Love Hammer 7 Aug, 2015 @ 5:44am 
Von wo bis wo geht die map denn? =D
Kleine Kinzig bei Hausach und co oder die nördlichere Kinzig?
Redox218 11 May, 2015 @ 12:52pm 
So nice
Thanks
Aoderic 31 Aug, 2014 @ 3:17am 
Hi, this is just the kind of challenge I was looking for, Thanks!.
dispereo  [author] 26 Jan, 2014 @ 4:46am 
@maiky: Viel Erfolg! :D
dispereo  [author] 26 Jan, 2014 @ 4:45am 
IMHO with the big cities offered already... there's hardly anything you can do wrong. Once you got 3 lines running, you make profit. With this map you hardly make any in the beginning with that need to re-structure roads and towns to grow the many little towns into one big city.
I agree for many people that might be a bit annoying or too time consuming. But that's alright, not everyone has the same taste. :)

I am glad you tried the map anyway. And there are lots of other maps I am sure are more your taste. I personally love the way Budapest and Warsaw were created, loads of love and quite an eye for detail there... maybe these maps are more your taste.
dispereo  [author] 26 Jan, 2014 @ 4:45am 
@4, thanks for the feedback!

You will see that many things in real life - especially in the black forest - don't make much sense either (hence the difficulty of this map). If you think about it... in the black forest there are towns with bus lines that come only twice a day (if that town is lucky and has a bus stop) and on some roads you've got constant rush hour, because it's the only way to get into another town. Some roads - not the most useful once of course - you have double and twice and hardly anyone uses them. Unfortunately CiM2 has no country roads, otherwise many roads would have made more sense.
majuen 17 Jan, 2014 @ 6:28am 
Ich werd sie gleich mal antesten liebe die herausforderung da was gewinnbringendes zustande zu bringen