Don't Starve Together

Don't Starve Together

51 ratings
[HARD] Harder biomes & bosses
   
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2.111 MB
20 Jan, 2019 @ 10:58pm
10 Oct, 2019 @ 1:56pm
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[HARD] Harder biomes & bosses

In 1 collection by Swaggy
Hard mods
5 items
Description
Spawn more dangerous biomes, set pieces, and new bosses on the map. Expect to die often when using this mod for the first time.

Please note:
The biomes/things in this mod come partially from Multi-Worlds DST mod. If you came here for new content and not because of the "Hard" stuff, better subscribe to them instead (And they are also compatible, if you want to play with both nevermind, Multi Worlds is bugged right now)


DESCRIPTION:

The goal of this mod is to make the game stupidly harder by spawning dangerous things at random places. This combined with worldgen options like Less bushes/carrots will make the map much more unfriendly.

Contains:
- A "Slimy" biome from Multi Worlds (with surprise creatures inside)
- A mushroomy boss, that may appear and rekt your base at any moment in the game ...
- A small Ruins biome, tweaked and optimized for the worst possible experience
- Varg, hostile creatures and a very big bunnyman living their life ...
- Various kinds of fissures summoning various kind of fun stuff

Snakes will also spawn if you have the mod Green World.
Popular Discussions View All (2)
10
7 Apr, 2020 @ 8:10pm
Incompatibility with Cherry Forest.
Terra B Welch
6
26 Aug, 2020 @ 4:10pm
Discussions
Swaggy
30 Comments
Swaggy  [author] 21 Sep, 2022 @ 2:56pm 
Forest toadstool is the only new boss in this mod yeah (the option does not explicitly name him to avoid spoiling). You can set the option OFF when you don't want it to spawn in your base anymore (regular version of the boss who spawns in cave will still work). I didn't think people would play with this mod more than 30 days tbh, maybe I should increase the cooldown after it spawned first time :)
Loumberjack_PL 20 Sep, 2022 @ 11:17am 
@Swaggy the only one option is ''New boss'' Yes or no, it disable every boss? The rest is great, i dont want only toadstool
Swaggy  [author] 19 Sep, 2022 @ 4:00pm 
@Loumberjack_PL You can disable Toadstool spawn in mod options, unless I misunderstood what you're asking for. The hole should disappear the next time Toadstool will come (it will spawn a new hole).
Loumberjack_PL 19 Sep, 2022 @ 6:44am 
@Swaggy Great job with this mod, it makes game more funny but please, first toadstool near base at 17 day, second 27, thats too much :( maybe if this one event will be optional disabled? And after kill a hole remains
@LRBARBOZA 19 Sep, 2020 @ 11:20am 
Hello again @Swaggy. It was between a night-day shift, at the end of the night. The game was saving and then suddenly the server crashed...
Swaggy  [author] 19 Sep, 2020 @ 10:43am 
Do you remember how it happened / have a way to reproduce the error ? This message doesn't ring a bell. If you just want to ignore the error and continue the game normally you can set "New Boss" to "No" in the mod options and just rollback, I think it should work.
@LRBARBOZA 18 Sep, 2020 @ 11:11pm 
Hello there, i have the following error:
[string "../mods/workshop-1631152763/scripts/compone..."]:350: attempt to call method 'ReleaseToadstool' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-1631152763/scripts/components/foresttoadstoolspawner.lua:350 in (upvalue) ToadstoolGoOut (Lua) <348-355>
../mods/workshop-1631152763/scripts/components/foresttoadstoolspawner.lua:417 in (field) fn (Lua) <416-428>
scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207>
self =
running = table: 0ECE0690
waitingfortick = table: 0ECE0578
tasks = table: 0ECE0550
waking = table: 3B3BAC98
attime = table: 0ECE0730
hibernating = table: 0ECE0758
tick = 146684
k = PERIODIC 100026: 10.305795
v = true
already_dead = false
scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377>
tick = 146684
scripts/update.lua:180 in () ? (Lua) <159-238>
dt = 0.033333335071802
tick = 146684
i = 146684
Mellow la huevona :3 26 Aug, 2020 @ 12:39pm 
How do I remove the toadstool hole?
Mythily 29 Jul, 2020 @ 4:07pm 
I don't know if this is an issue or not. I'm using MWG, Multi-Worlds and this mod.
https://hastebin.com/owezovubit.md
Dęąth Viper 21 Apr, 2020 @ 3:28pm 
I don't think multiworlds works anymore... not even the one you linked :(