Age of Empires II (2013)

Age of Empires II (2013)

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[IA] Omarr and Abejin Mongol Architecture for IA
   
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New Workshop General: Graphics
File Size
Posted
Updated
2.540 MB
25 Jan, 2019 @ 1:52am
26 Jan, 2019 @ 2:07pm
2 Change Notes ( view )

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[IA] Omarr and Abejin Mongol Architecture for IA

In 1 collection by Emperor Jaco
Jaco's ultimate AOE2 HD collection
75 items
Description
Based on Abejin and Omarr previous mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1591972511&searchtext=mongol this mod only works with the Independent architecture / independent architecure with units mods.

Credits indeed to Omarr_gg and Abejin for their great job.

--->>> Included on Jaco's Medieval Warfare https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1652994685, THE BEST AOE2 HD graphic mod.

-> Also added to my collection https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1514948938, subscribe to greatly improve your AOE HD experience.

Please check and rate the rest of my mods, im sure you will find some cool stuff there. Thanks :)
12 Comments
DestPrince 23 Jan, 2020 @ 6:05pm 
the shadow for the Castle is missing
North People 14 Jul, 2019 @ 5:05pm 
is this compatible for 5.8 ?
angle1088 28 Apr, 2019 @ 2:39am 
i cant use it
King Gabe I 11 Apr, 2019 @ 11:56pm 
Do you know how to (or could you) make a version of these castle and imperial age buildings to affect only the Chinese?
meboosta 29 Jan, 2019 @ 1:47pm 
This is the exact same set as omarr_gg's, just compatible with IA, right? Or did you change/add anything? :O

Just checking haha, I wanted to be sure (T-T)b
Emperor Jaco  [author] 29 Jan, 2019 @ 1:58am 
thanks bro
[LpLp]omarr_gg  [author] 27 Jan, 2019 @ 7:47am 
thanks a lot mate, I have also added a link to this page on the original article :)
Emperor Jaco  [author] 26 Jan, 2019 @ 2:18pm 
wall fixed, about the TC, everything seems ok with that
Emperor Jaco  [author] 26 Jan, 2019 @ 12:58pm 
ill check that now
navinkumarpk 26 Jan, 2019 @ 12:28pm 
Hi Jaco, it seems like some of the slps are not correctly tagged to the dat.file entry, such as the components of the feudal town centre. Also why are there no wall graphics for the Mongols?? Not even the East Asian walls they should have from the start. Can you fix them?