Age of Empires II (2013)

Age of Empires II (2013)

[IA] Omarr and Abejin Mongol Architecture for IA
12 Comments
DestPrince 23 Jan, 2020 @ 6:05pm 
the shadow for the Castle is missing
North People 14 Jul, 2019 @ 5:05pm 
is this compatible for 5.8 ?
angle1088 28 Apr, 2019 @ 2:39am 
i cant use it
King Gabe I 11 Apr, 2019 @ 11:56pm 
Do you know how to (or could you) make a version of these castle and imperial age buildings to affect only the Chinese?
meboosta 29 Jan, 2019 @ 1:47pm 
This is the exact same set as omarr_gg's, just compatible with IA, right? Or did you change/add anything? :O

Just checking haha, I wanted to be sure (T-T)b
Emperor Jaco  [author] 29 Jan, 2019 @ 1:58am 
thanks bro
[LpLp]omarr_gg  [author] 27 Jan, 2019 @ 7:47am 
thanks a lot mate, I have also added a link to this page on the original article :)
Emperor Jaco  [author] 26 Jan, 2019 @ 2:18pm 
wall fixed, about the TC, everything seems ok with that
Emperor Jaco  [author] 26 Jan, 2019 @ 12:58pm 
ill check that now
navinkumarpk 26 Jan, 2019 @ 12:28pm 
Hi Jaco, it seems like some of the slps are not correctly tagged to the dat.file entry, such as the components of the feudal town centre. Also why are there no wall graphics for the Mongols?? Not even the East Asian walls they should have from the start. Can you fix them?
Emperor Jaco  [author] 26 Jan, 2019 @ 9:45am 
so sorry abouth that buddy, ill fix it right now
[LpLp]omarr_gg  [author] 26 Jan, 2019 @ 8:04am 
mate, not to be pretentious but I worked a lot on this version of Abe´s buildings, I think I deserve at least some credit on the title!!