Total War: WARHAMMER II

Total War: WARHAMMER II

85 ratings
Skaven Clanrat Expansion
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Tags: mod, Units
File Size
Posted
Updated
148.360 KB
26 Jan, 2019 @ 9:14pm
5 May, 2021 @ 5:12am
25 Change Notes ( view )

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Skaven Clanrat Expansion

Description
An expanded unit mod adding some new Skaven Clanrat (mostly) units:

Stormvermin Hoplites are also available as a standalone unit as requested:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1741732221&tscn=1557933823

SFO-Rebalanced version: WARNING: SEEMS TO CRASH ON LAUNCH FOR SOME. SInce it doesn't crash for me, I haven't been able to figure out why no matter what combination of SFO and its submods I use along with this mod. DO NOT USE IF IT CRASHES!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1970142737

- Clanrat Halberdiers
- Clanrat Dual-Swords
- Blacktail Berserker Clanrats
- Stormvermin (Halberd & Shield)
- Plague Monk Halberdiers

Animation for Clanrat Spears (No Shield) also swapped for Halberd animation because that's cool as ????.


New Units:
- Clanrat Halberdiers that are a solid melee upgrade against most targets (perhaps overpowered/underpriced?).

- Clanrat Dual Swords. Due to lower defensive and higher offensive stats, these units take higher losses while also inflicting higher damage.

They are inferior to Plague Monks, and do not have Frenzy. This will hopefully prevent them from being an overpowered, cheaper replacement.

- Plague Monk halberdiers (for fun). Their anti large and anti armour capabilities give some utility for players who prefer more plague monks and less clan rats. Furthermore, they have the "Snare" ability that slows down nearby enemies, to simulate their occasional use of the Things-Catcher.

- Stormvermin (Halberd & Shield) that are sort of a shielded upgrade from Stormvermin Halberds. However, they are heavily geared toward static defensive roles.

- Blacktail Berserkers. A fast-moving, highly aggressive clanrat unit that has a very high charge bonus. However, once the charge is performed, their combat effectiveness decreases in much longer engagements.

They are in a loose, chaotic formation with no charge defense. This is to retain them as a vulnerable, reckless unit that have anti large bonuses, but will also take the full force of an enemy charge.
87 Comments
meatpie eater 23 Feb, 2024 @ 10:43pm 
pretty good mod ^^
Sovietkotek  [author] 1 May, 2022 @ 7:30pm 
:o
ByzantineBasileus 23 Mar, 2022 @ 3:08am 
I can't wait for you to convert this mod for TWW3!
Sovietkotek  [author] 31 Aug, 2021 @ 6:17pm 
@Deviant Hello deviant. I'm sorry but I think you have me mistaken with my good friend Byzantine (https://steamhost.cn/steamcommunity_com/profiles/76561198157352534/myworkshopfiles/) who made a clanrat slinger mod!

I don't think I ever made one!! I'm sorry, deviant! :steamsad:
Deviant 31 Aug, 2021 @ 5:15pm 
Bring back the clanrate mod with a sling ...:steamsad::steamsad::steamsad:
Sovietkotek  [author] 19 Mar, 2021 @ 4:54pm 
-.- ok thanks for info!
Sovietkotek  [author] 19 Mar, 2021 @ 7:00am 
UWA?
lwhのsama 19 Mar, 2021 @ 5:39am 
Get the new free lord Rakarth in Sega Acess.Dont miss it!
Sovietkotek  [author] 4 Jan, 2021 @ 4:25pm 
Yayy!!!
lwhのsama 4 Jan, 2021 @ 8:57am 
i love this best mod