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I'm very sorry I usually keep my friends list quite small, but please clarify with me if your concern has been satisfied!
All plaguemonks now have 9520 HP.
All stormvermin now have 6480 HP.
I didn't notice that SFO added unbreakable to plague monks so I'll do that right now. As for the armor, it says for me that regular plague monks have 10 armor, so I'll keep that for now.
As for clanrat slingers......
Uh, I'm sort of totally over modding for TWWH2, tbh. My cpu can't handle the load times so I have to wait to upgrade my PC first before I can play again lol.
clanrates have 18,000 HP.
Plague monks have 12,600 HP.
Stormvermins have 19,200 HP.
That is, the HP configuration is performed incorrectly.
2) Plague monks with a halberd must have 0 armor.
3) Plague monks with a halberd must have an "unbreakable"
4) It can move all clanrates to the second barracks and level them up in cost - after all, the efficiency of the clanrates is the same, just the specialization is different.
5) (Applies to the main mod) How about adding clanrates with slings?