Total War: WARHAMMER II

Total War: WARHAMMER II

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Flamboyant's - Sands of Nehekhara
   
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Tags: mod, Campaign
File Size
Posted
Updated
968.522 KB
27 Jan, 2019 @ 1:22pm
27 Dec, 2021 @ 11:51am
5 Change Notes ( view )

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Flamboyant's - Sands of Nehekhara

In 1 collection by Flamboyant Schemer61
Flamboyant's WH II Mods
52 items
Description
Compliation of all my events mods:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1641884834

The mod adds new scripted events when you take some settlements as some factions. Some of the events are for all 4 factions, while some of them are specific to some factions. The factions that are getting the bonuses are:

Khemri

Court of Lybaras

Exiles of Nehek

Followers of Nagash
--------------------------------------------

There are 7 settlements events that is common for all 4 factions. Those are:


Zandri:
+1 canopic jars per character
+15 % Trade income

Khemri:
+10 % Tax rate
-15 % building construction time

Lybaras:
+2 exp. for artillery recruits
+2 untainted

Mahrak:
+10 % campaign movement range
+25 % ambush attack chance
+15 % ambush def chance

Numas:
+10 growth
+1 army limit

Rasetra:
+1 recruit rank for all units
+2 MA and MD for all units

Lahmia:
all factions except Arkhan the Black takes the bonuses of:
+8 public order
+12 leadership against VC
Arkhan gets:
+25 tech. research rate
+10 winds of magic start amount
+3 vampiric corruption conversion

Additionally, after taking all seven settlements as a TK faction, you will get the bonus of:
+10 % movement range
+5000 Gold
+1 agent cap

Faction specific events
--------------------------------------
There are 3 events specific to Exiles of Nehek, 3 more for Followers of Nagash an 1 for Khemri

Exiles of Nehek:

Red desert:
5 % research rate
+10 winds of magic starting amount
-15 relation bonus for Dark Elves
-5 winds of magic for enemies

Fallen Gates:
+5 % research rate
-25 relation bonus for Dark Elves
-15 % building construction time
-10 % building construction cost

Ancient City of Quintex:
+1 untainted to the characters
+5 % research rate
+5 morale
-40 relation bonus for Dark Elves

For Arkhan:

Black Tower of Arkhan
+5% replenishment
+1 cap for heirotitan
+2 cap for hexwraiths
+4 cap for direwolves
+4 cap for fell bats

Misty Mountain:
+15 % research rate
-15 % miscast chance
+1 agent cap

Vulture Mountain:
+10% campaign movement range
+2000 Gold

Khemri:
After taking Zandri, Numas, Ka-sabar, Pools of Despair and Quatar, Setra will call some of the lesser tomb kings to fight for him.
--------------------------------------------
Notes:
This mod -like all my other mods- buffs the nations that it gives events. Don't worry, I'll be making mods like this for every other playable faction and important minor faction in the game. You can check my status updates from my profile page.

If you lose a settlement, you will lose the bonus of it forever to the victorious TK faction. For example, Khemnri took Zandri early on and enjoying naval bonuses. If you can take the Zandri from them as Arkhan, Khemri will lose the bonus and you will gain it instead. Due to the limitations of the mod, Khemri can't take the bonus back but that's actually fine, because the city will perish after all those fight.

Some screenshots are missing because there are too many events. But they are all working I tested them.
--------------------------------------------
Compatibility

Mod is compatible with everything. I recommend using shaky_rivers amazing mods but hand pick them. The settlement adding mods may make things a bit hard to solve.
--------------------------------------------
Special Thanks to:

-Modding Den

-Shaky_rivers
workshop page:
https://steamhost.cn/steamcommunity_com/id/shakyrivers/myworkshopfiles/?appid=594570

-Un poisson Rouge
workshop page:
https://steamhost.cn/steamcommunity_com/profiles/76561197999021953/myworkshopfiles/

I couldn't do the mod without them
Popular Discussions View All (1)
1
4 Mar, 2019 @ 2:30pm
Troubleshoot
Flamboyant Schemer61
63 Comments
Echo 10 Mar, 2022 @ 8:11am 
I know you say it's compatible with everything, but has anyone tested with Arkhan the Black: Expanded? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1436545995
Flamboyant Schemer61  [author] 27 Dec, 2021 @ 11:29am 
fixed it mate
Kitpony 22 Aug, 2021 @ 10:41am 
Is a fun mod! Playing as Settra I conquered Mahrak and got the message but no buff appeared on the bar. Everything else has worked so far. Looks like someone else had this happen as well.
Inquisitor #5 23 May, 2021 @ 4:02am 
Question, did something ever come of the suggestion to incorporate the "Restless Legion" buff? Getting that in ME would be awesome.
kraken 15 Mar, 2021 @ 2:09pm 
So slight issue I have on the capture of bla bla bla settlement as Khemri: Setra will call some of the lesser tomb kings to fight for him.

I was enjoying a non agression pact and trade agreement with the rat lads.

This automatically put me at war with both Clan Moors and Court of Lybaras.
As if I decleared the war.
Putting my reliability down to 0. Yay.
Maximus 28 Dec, 2020 @ 4:12am 
Love your mods my friend,great work.
Do It For Doyle! 27 Oct, 2020 @ 11:17am 
playing as khalida and got the message i conquered mahrak but the buff isnt showing up
Flamboyant Schemer61  [author] 28 Sep, 2020 @ 5:01am 
I'll try to remember it mate a good idea.
Yiunko 23 Sep, 2020 @ 9:05am 
Hi! Could you by any chance add the "Restless Legion" buff (the reward for completing the vortex campaign as TK) when you conquer the black pyramid in Mortal Empires?

Right now you can only get that buff in Vortex :(
DudeChris33 23 Jun, 2020 @ 3:57pm 
can you make this like the dwarf, skaven, and orc ones where it is as long as you have the settlement, no matter who takes it before you?